CompleteUnityDeveloper2 / 4_Argon_Assault
Detailed 2D UI, Unity's TileMap, sprites, collisions, enemy waves. C# classes, coroutines, delegates, lists and more. http://gdev.tv/cu2github (Ref: AA_CU2)
☆42Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for 4_Argon_Assault
- Basic Particle Effects. Local version control. Basic UI & Menu. C# classes, function return values. Unity Components, coordinate systems,…☆37Updated 5 years ago
- Build a Speulnky-like level in under one minute using a procedural Tilemap smart brush that you build yourself! http://gdev.tv/cudgithub …☆38Updated 3 years ago
- Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github☆15Updated 6 years ago
- Prototyping only☆20Updated 2 years ago
- Crafting System and Building placement for unity3D☆55Updated 6 years ago
- ☆29Updated 4 years ago
- This is the source code for a Cut the Rope replica created during a Twitch Livestream.☆47Updated 7 years ago
- Customise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By th…☆81Updated 6 years ago
- Project files for our tutorial on how to create a boss battle using state machines in Unity.☆62Updated 4 years ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆44Updated 4 years ago
- A collection of files used in recent (after Dec 19) Devdog Tutorial videos.☆45Updated last year
- Unity3D plugin for procedural generation of dungeons based on a tweaked Cellular Automata model☆34Updated 3 years ago
- ☆37Updated 8 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated 8 months ago
- Remake version of 1978's Space Invaders☆22Updated 7 years ago
- A behavior node editor for the strategy pattern and more☆65Updated last year
- C# functions, refactoring, enumerations, basic state machines. Arguments, parameters, strings, conditionals, variables. Whitespace manage…☆63Updated 6 years ago
- Unity API code snippets for VisualStudio *created with SnippetGenerator:☆21Updated 7 months ago
- UltimateSpawner is a simple spawn system created for Unity projects☆50Updated 3 years ago
- A simple, but yet very powerful save/load system that i have made using C#/.NET and generics...☆17Updated 4 years ago
- A simple but flexible tooltip system for Unity3d☆26Updated 3 years ago
- ☆31Updated 7 years ago
- Generic gun and bullets☆53Updated 3 years ago
- Learn how to fade out objects that block line of sight to your player, or any other object, while still using the Unity Standard Shader! …☆20Updated 3 years ago
- A Unity 3D action game for Ludum Dare #42☆18Updated 5 years ago
- Setup Unity and Visual Studio on Mac and PC. Use Unity's editor to position, rotate and scale game objects. Understand prefabs. Write ve…☆25Updated 6 years ago