ChebanovDD / UnityWidgetsToolkit
Create UI using widgets
☆18Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityWidgetsToolkit
- Reactive node system for Unity☆44Updated 7 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆22Updated 3 weeks ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 8 months ago
- Keep a history of all the builds you do.☆32Updated 9 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆35Updated 3 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- Game builder (and automation) for Unity☆21Updated 3 months ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆26Updated 8 months ago
- A framework for describing, composing and managing your game's spells and abilities.☆43Updated 2 years ago
- 🚀 Just install and get the navigation functionality by pressing the Tab key in Unity game☆32Updated last week
- ⬜ Gradient Map post effect for Unity Urp☆21Updated last week
- ☆22Updated 3 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 3 months ago
- A runtime dependency injection framework for the Unity Game Engine!☆34Updated 7 months ago
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆26Updated 2 months ago
- Build utility for Unity☆24Updated last year
- ☆16Updated 3 years ago
- Camera system for tactical world overviews in Unity games.☆26Updated 4 months ago
- Object pooling for Unity☆24Updated 3 months ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆25Updated last year
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆17Updated 2 weeks ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆27Updated 5 months ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 2 years ago
- View binding library for Unity. Built over UniMob☆27Updated 11 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- Simple scene loading and management system for Unity Engine, implemented via scriptable objects☆23Updated last month