Common building blocks for personal projects
☆12Apr 15, 2023Updated 3 years ago
Alternatives and similar repositories for GodotSharp.BuildingBlocks
Users that are interested in GodotSharp.BuildingBlocks are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆23Mar 17, 2025Updated last year
- Opinionated logging for C# in Godot, based on Chickensoft.Log.☆19Oct 28, 2026Updated last week
- Chore Engine - Godot 4 Framework☆13Apr 17, 2026Updated 6 months ago
- CLI tool to effortlessly compile godot templates for encryption☆23Aug 13, 2026Updated 2 months ago
- C# source generators for the Godot Game Engine☆319Sep 16, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A thin, provider-aware extension layer on top of Dapper: type-safe CRUD, filtering, sorting, and paging, with the right SQL for MySQL, Or…☆12Oct 31, 2026Updated last week
- GDExtension Bindings for CSharp☆17Jan 28, 2023Updated 3 years ago
- A Csharp implement of godot-behavior-tree☆27Apr 24, 2022Updated 4 years ago
- ☆16Mar 1, 2024Updated 2 years ago
- Appodeal Android SDK for Godot☆16May 11, 2022Updated 4 years ago
- Editorconfig for Unity☆14Mar 30, 2023Updated 3 years ago
- A compile-time dependency injection framework designed specifically for Godot Engine, providing zero-reflection, high-performance DI supp…☆11May 19, 2026Updated 5 months ago
- Godot-specific JSON converters for Chickensoft.Serialization.☆19Oct 28, 2026Updated last week
- .NET Templating Engine☆20Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- SpriteTools UnrealEngine 5 - For now it's just a simple Blueprint callable function to fix the pivot offset in Unreal Paper 2D sprites☆10Feb 15, 2025Updated last year
- Main repo for plugins made by me☆21Mar 5, 2022Updated 4 years ago
- Curated listing for AssemblyScript packages, libraries, and tools. 🚀☆17Updated this week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Mar 31, 2023Updated 3 years ago
- Opinionated Godot logging interface and console implementation for C#☆20Feb 8, 2025Updated last year
- A GitHub Action that registers a problem matcher for dotnet-format's report output☆12Feb 9, 2026Updated 8 months ago
- A collection of general-purpose C# utilities for Godot 4☆25Oct 27, 2026Updated last week
- An ALL(*) parser generator in C#☆25Oct 28, 2026Updated last week
- Interactive C# REPL for Unity Editor & Runtime powered by Roslyn. Top-level scripting, semantic code completion, cross-submission state, …☆23Sep 21, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Extension methods for the Godot C# API☆24Nov 6, 2025Updated last year
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Mar 17, 2023Updated 3 years ago
- Repository containing example code for processing GRIB files on AWS into chunked NetCDF files☆14Nov 11, 2022Updated 3 years ago
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆158Oct 28, 2026Updated last week
- Godot addon which implements interfaces for GDScript in it self.☆20Mar 27, 2026Updated 7 months ago
- Advanced popup menu for Unity's GenericMenu with search and tooltip.☆13Nov 22, 2021Updated 4 years ago
- Code coverage tool for gdscript☆28Dec 18, 2025Updated 10 months ago
- OmniGroup's RTF reader for iOS without the rest of their frameworks☆12Jul 28, 2025Updated last year
- Command line utility to pack / unpack NKX files☆17Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- MonoMac implementation of INAppStoreWindow☆13Jun 24, 2015Updated 11 years ago
- .NET Standard and Portable Class Library implementations of Mustache logic-less templates☆11May 6, 2026Updated 6 months ago
- Implementation of active ragdoll npcs in Godot with GDScript☆12Oct 31, 2019Updated 7 years ago
- Specular Map generator pluging for 2D sprites in godot.☆14Aug 1, 2020Updated 6 years ago
- Minecraft-inspired voxel game written using Odin and Raylib☆12Feb 10, 2024Updated 2 years ago
- ☆22Jun 14, 2024Updated 2 years ago
- The DCSSelectCityFormFieldBundle is a bundle for Symfony2 that adds a new form field type select_city that renders three selects (Country…☆10Jul 22, 2017Updated 9 years ago