BuildItNow / BIN_LuaBind
BIN_LuaBind是一个和luabind、tolua++类似的库,提供了简洁的C/C++到lua的绑定机制,但与之不同的是BIN_LuaBind比他们更安全:lua层不在直接依赖于C/C++层指针,避免野指针引起宕机。除此之外,BIN_LuaBind对Lua提供了对lua_state,user data和table的抽象类,在C++端能方便的操作lua
☆27Updated 8 years ago
Related projects: ⓘ
- skynet框架C++移植版☆31Updated 5 years ago
- c++/ lua gameserver☆14Updated 6 years ago
- OWenT's Utils -- Lua branch☆28Updated 4 years ago
- 基于libuv的skynet移植☆37Updated 4 years ago
- ☆60Updated 7 years ago
- ☆40Updated this week
- plain but strong framework for socket game applications.☆31Updated 5 years ago
- 示范如何让多组游戏服务器运行在同一个 skynet 进程内☆37Updated 7 years ago
- 游戏服务器框架,组件结构,支持lua☆32Updated 6 years ago
- a server which is mostly used to build a Distributed mmorpg game server☆24Updated 6 years ago
- ☆14Updated this week
- Excel sheet Export tools☆10Updated 2 years ago
- luacode is based on decoda(https://github.com/unknownworlds/decoda). It aims to be more powerful both in editing code and debuging lua pr…☆53Updated 3 years ago
- 将原来的框架改为使用lua作为开发语言☆17Updated 4 years ago
- 一组供 lua 项目使用的公共库☆48Updated 4 years ago
- add skynet http service☆56Updated 8 years ago
- 对skynet无任何改动的windows版☆16Updated 5 years ago
- ADATA is an efficient cross platform serialization library for C/C++, with support for Lua, C#, JavaScript and Java.☆44Updated 3 years ago
- Lua脚本性能分析工具☆19Updated 8 years ago
- used XML auto create lua and C++ relevance code and test code☆40Updated 3 years ago
- 帧同步☆21Updated 6 years ago
- proto4z is an open source C++ cross-platform lightweight cross-platform protocol library.☆35Updated 6 years ago
- A lightweight online game framework☆22Updated last year
- game server☆11Updated 8 years ago
- Modular distributed game server framework☆16Updated last year
- ☆73Updated 9 years ago
- cocos2d-x与skynet的通讯模块☆18Updated 8 years ago
- aoi algorithm☆84Updated 9 years ago
- kbengine_cocos2dx_demo☆36Updated 8 years ago