Bogdanctx / Radar-ContactLinks
Radar Contact is a 2D Air Traffic Controller game where you have to control an airspace and guide airplanes and helicopters to arrive safely to their destination avoiding storms and collisions. The weather and the air traffic is LIVE.
☆161Updated last week
Alternatives and similar repositories for Radar-Contact
Users that are interested in Radar-Contact are comparing it to the libraries listed below
Sorting:
- A game engine currently under development.☆378Updated 3 months ago
- ASCII & UNICODE Graphics Library made for and using C++ Windows☆203Updated last year
- ☆96Updated last year
- Iris is a cross-platform game engine written in modern C++☆347Updated 2 years ago
- A basic minecraft clone made with OpenGL, written in C++☆281Updated 3 months ago
- Easily write MP4 videos from a C++ application.☆221Updated 3 months ago
- 3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics☆136Updated 9 months ago
- A simple 2D physics engine.☆70Updated last year
- Some examples on how to use Valve's GameNetworkingSockets library for networking in C++☆123Updated last year
- Simple physics simulator with support for rigid bodies, force generators and constraints.☆655Updated last year
- ☆176Updated 2 weeks ago
- The repo for my video on game in C++ full course☆146Updated 6 months ago
- a simple galaxy renderer with Vulkan☆135Updated 8 months ago
- Platform game concept made with the Delta engine.☆61Updated 3 years ago
- Top down Zombie shooter game in C++ using SFML as graphics library☆186Updated last year
- Imagine minecraft met terraria☆332Updated 2 weeks ago
- A 3D Gravity Simulator made with OpenGL☆64Updated 3 years ago
- ☆122Updated 2 years ago
- Demo for the Simple 2D Constraint Solver.☆104Updated last year
- A graphics engine in C with the Vulkan API for experience☆38Updated 4 months ago
- ☆62Updated 2 years ago
- A collection of varios Cellular automaton programs written in C++using SFML for graphics☆85Updated 6 years ago
- Simple, suckless GUI task management utility written in C with libleif☆148Updated 11 months ago
- A light-weight header only Entity Component system for C++☆97Updated last month
- A path tracer made using OpenGL shaders with decent UI☆62Updated last month
- A (broken) SDL2 game made in 48 hours☆266Updated 3 years ago
- ☆46Updated 2 years ago
- Walnut application template to easily make new Walnut apps☆146Updated 2 years ago
- ☆58Updated 11 months ago
- A spaceship game☆234Updated last month