BananaHolograma / Achievements
Implement achievements in your game in a simple way and with minimal security practices.
☆8Updated last year
Alternatives and similar repositories for Achievements:
Users that are interested in Achievements are comparing it to the libraries listed below
- A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching.☆13Updated 3 months ago
- This Godot tool provides a simple way to load scenes asynchronously, improving your game's loading times and user experience.☆23Updated 7 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆35Updated 8 months ago
- High quality procedural textures for your Godot gaming design pleasure.☆26Updated last month
- An updated vertex animation demo for Godot 4.3☆18Updated last month
- Basic scene loader with support for loading screens for Godot 4.☆35Updated 6 months ago
- Addon for creating procedural stairs in Godot Engine☆33Updated 6 months ago
- ☆68Updated 2 years ago
- Godot plugin for managing, saving and loading game state☆23Updated 5 months ago
- A Godot node that takes screenshots of its viewport☆13Updated last month
- Hi8 / 8mm emulation shader for Godot Engine☆16Updated last year
- Yet Another Scene Manager Add-On for Godot 4☆12Updated last year
- Tabby Explorer is a plugin for the Godot Editor. With this plugin, you can use your own multiple FileSystem docks and nested tabs.☆21Updated last year
- 🌏: Godot Dungeon free resources (terrain & roguelike generation)☆22Updated 2 months ago
- My implementation of WFC algoritm with gui for making tile rules and 3 generators.☆32Updated 8 months ago
- A shader meant for adding gradients to unlit 3D meshes. Contains examples, and documented code.☆14Updated 7 months ago
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆27Updated 9 months ago
- release for m terrain plugin☆28Updated 6 months ago
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆34Updated last week
- A simple Scene Manager☆15Updated 11 months ago
- A simple physics system where objects float on a fluid, for Godot Engine 4.☆51Updated 7 months ago
- Go back in time, in Godot.☆24Updated 5 months ago
- Make a network of roads with ease and creativity in the Godot engine!☆28Updated 3 years ago
- Proof of concept for a Godot addon to make UI animation easier.☆49Updated last month
- Easy to use Coroutine functionality in Godot 4☆28Updated 9 months ago
- Godot plugin for generating dungeon floor layouts for rogue-lites like BoI or Moonlighter☆22Updated last year
- A struct implementation in gdscript using server pattern☆31Updated 2 months ago
- Provides parallax 2D node to avoid using ParallaxBackground☆24Updated last year
- Procedural mesh fragmentation algorithm for Godot 4.2☆23Updated 2 months ago
- Slice meshes in Godot with this extension!☆15Updated last year