AyrA / WADex
Doom WAD File extractor and assembler
☆25Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for WADex
- ☆21Updated 7 years ago
- A simple WAD extraction command line tool for Doom-engine mods☆102Updated 10 months ago
- Easy-to-use development scripts for directory-based (G)ZDoom projects☆29Updated 9 years ago
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆71Updated last year
- ACC is an ACS script compiler for use with ZDoom and Hexen.☆55Updated last week
- jellyfish is helping yes☆19Updated 10 years ago
- a fork of CodeImp's Doom Builder 2 ( http://www.doombuilder.com/ )☆99Updated 3 years ago
- DamNums: a damage numbers mod for GZDoom/QZDoom.☆34Updated 5 years ago
- A pair of ZDoom weapon mods featuring sprites by Amuscaria (nee Eriance)☆12Updated last year
- ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad☆14Updated 7 months ago
- A simple and classy blood mod for GZDoom☆25Updated 11 months ago
- Hacx 2.0 - A 3D cyberpunk shooter, resurrected. http://www.drnostromo.com/hacx/☆15Updated 2 years ago
- ☆8Updated 6 years ago
- Programmer's Dehacked☆33Updated 4 years ago
- Blender Quake and Hexen II MDL Import/Export☆43Updated 10 months ago
- As a replacement for the DOS-based Dehacked, WhackEd4 allows you to load and edit Doom Dehacked files.☆43Updated this week
- ZScript documentation☆57Updated 5 years ago
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆28Updated 3 years ago
- Standalone Laser Sight Mod for GZDoom☆10Updated 4 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆13Updated last year
- GZDoom's ZScript language support for VSCode☆19Updated 3 months ago
- GZDoom MD3 exporter for Blender 3.2.0 and 2.79b☆23Updated last year
- Duke Nukem 3D: 20th Anniversary World Tour - Stopgap Compatibility Layer for EDuke32☆27Updated 3 years ago
- A adjustable, zscripted clone of SidDoyle/Josh771's DarkDoom☆18Updated 2 years ago
- trivial tool to remap "fullbright" colours in quake texture wads☆19Updated 9 months ago
- EDGE Source Code☆74Updated 2 years ago
- A megawad compilation for doom☆25Updated 3 weeks ago
- GZDoom adds an OpenGL renderer to the ZDoom source port.☆12Updated 2 months ago