ActiveMesa / Blackmire
C# to C++ Converter
☆51Updated 7 years ago
Related projects: ⓘ
- Compiler tools☆73Updated 7 years ago
- MSIL/CIL to Native C++ Compiler☆72Updated 3 years ago
- Source code translator: from high-level language to native language (C++)☆161Updated 3 years ago
- Visual Studio extension for enhanced C/C++, C# debugging. Dump blocks of data, load data in memory and more.☆55Updated 3 weeks ago
- Platform Abstraction Layer (both SCXCoreLib and SCXSystemLib)☆69Updated 5 months ago
- A host application to host the new .NET Core Crl☆34Updated 9 years ago
- ☆50Updated this week
- Windows Presentation Foundation - Ported to XNA/MonoGame for Android/iOS/Windows 8/Windows Phone 7...☆97Updated 8 years ago
- A C# to Native Code (D, C++ etc...) Transpiler based on Microsoft Roslyn☆64Updated 8 years ago
- ☆40Updated last year
- DEPRECATED. You're probably looking for https://github.com/AvaloniaUI/Avalonia☆70Updated 10 years ago
- Visual Studio extension that allows images to be embedded in code comments☆31Updated 2 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 11 years ago
- Extensions for the Visual Studio C++/CLI marshaling framework☆17Updated 10 years ago
- A command line utility to set the default StartUp Project of a Visual Studio solution file☆20Updated 7 years ago
- an implementation of Microsoft's Language integrated query for C++☆32Updated 7 years ago
- A WinForms-like C# OpenGL User Interface library☆18Updated 9 years ago
- ☆48Updated this week
- ☆35Updated 7 years ago
- The RStein.AsyncCpp library is a set of types that should be familiar for anyone who knows the Task Parallel Library (TPL) for .NET (C#).☆31Updated 2 years ago
- Thoughts for replacing C++ iostreams.☆12Updated 7 years ago
- A native code profiler for Windows☆32Updated 8 years ago
- Simple winforms control to create and edit directional graphs☆72Updated 10 years ago
- A powershell script that Indexes Microsoft PDB source symbols with Github HTTP links to aid library debugging.☆39Updated 5 years ago
- Runtime IL-to-shader translation engine for C#/.NET.☆67Updated 12 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- To make the creation of custom components a little easier, we will publish the source code of some of the internal components☆44Updated 6 years ago
- Repository for the SharpDX Toolkit☆60Updated 8 years ago
- A modern C++ library for DirectX programming☆14Updated 7 years ago
- Updated MonoDevelop C/C++ binding☆22Updated 7 years ago