clog is a lightweight, single-header C logging library with colorful, thread-safe, context-rich output. It supports log levels, optional timestamps and locations, and multiple color modes (ANSI/Windows). Designed for performance and portability, it runs on Linux, macOS, and Windows, with a portable test suite and GitHub Actions CI.
☆28Dec 6, 2025Updated 10 months ago
Alternatives and similar repositories for clog
Users that are interested in clog are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Go implementation of the Gun distributed graph database☆11Feb 26, 2019Updated 7 years ago
- Third-party dependencies, pre-modified for ready-made use by libretro cores. Uses libretro-common where needed.☆13Sep 19, 2026Updated 2 weeks ago
- Script for easy fetch ndk and sdk to compile apk with vab☆14Apr 30, 2024Updated 2 years ago
- A JS and Cartesi-compatible implementation of Creepts game☆10Jul 23, 2025Updated last year
- Example Windows Kernel-mode Driver which finds process ID by executable file name.☆17Nov 23, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Storage adapater for Gun database; adds local file system storage.☆17May 7, 2020Updated 6 years ago
- Demonstrating the use of svelte/store☆16Mar 9, 2019Updated 7 years ago
- ☆14May 27, 2021Updated 5 years ago
- ☆14Feb 6, 2020Updated 6 years ago
- This plugin is a collection of smaller plugins that enhance in some way the Godot editor.☆15Feb 20, 2018Updated 8 years ago
- Voxel worlds for Armory☆10Sep 7, 2019Updated 7 years ago
- ☆10Dec 31, 2022Updated 3 years ago
- A simple "Hello Cube" example demonstrating the use of OpenGL 3.2 core profiles.☆10Mar 29, 2023Updated 3 years ago
- ☆11Mar 15, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple Nautilus extension that allows to run executables and launchers via right-click menu☆12Nov 28, 2023Updated 2 years ago
- ☆16Oct 27, 2022Updated 3 years ago
- returns an Array of the full set on init, after that it returns the changed node☆10Jan 3, 2020Updated 6 years ago
- Simple 3D GUI for threejs.☆12Aug 23, 2013Updated 13 years ago
- A toolkit for building Rust-based Minecraft: Java Edition servers, using Bevy Engine.☆13Mar 22, 2025Updated last year
- ☆12Jul 13, 2017Updated 9 years ago
- PCB files for the Push Button Power Switch PCB☆13Dec 2, 2020Updated 5 years ago
- A template for Raylib, C++, ImGui, rlImGui and built with Cmake.☆14Oct 16, 2024Updated last year
- A completely customizable chat window from Bold360 by Genesys☆14Jul 22, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Some examples on how egui can be used with Bevy engine☆13Jul 16, 2024Updated 2 years ago
- Amethyst physics tutorial☆11Jan 20, 2023Updated 3 years ago
- Three.js Math library in WASM☆20Oct 23, 2018Updated 7 years ago
- fork of the original mupen64gc☆11Nov 8, 2017Updated 8 years ago
- Node-Based State Machine for Godot 4☆10Nov 18, 2022Updated 3 years ago
- A Rust library for 3D camera and navigation☆17Dec 6, 2025Updated 10 months ago
- LuaJIT and LuaRocks Windows installer☆11Jul 7, 2024Updated 2 years ago
- ☆16Jan 6, 2018Updated 8 years ago
- Fake server-side rendering with Vue.js and Laravel☆18Apr 9, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Patch to make Crashlands playable on the PS Vita☆13Feb 1, 2023Updated 3 years ago
- Custom code loader for the Nintendo Wii U☆14Mar 7, 2022Updated 4 years ago
- A (sans-IO) implementation of the STUN (RFC5389/RFC8489) protocol written in Rust☆16Updated this week
- ☆12Feb 6, 2026Updated 8 months ago
- ☆16Mar 28, 2023Updated 3 years ago
- This project is all about getting your compiled sketch onto your target board without the need to have a connection to a computer running…☆12Jul 6, 2021Updated 5 years ago
- ☆15Nov 16, 2023Updated 2 years ago