zyphs21 / HSGLPanoViewer
A Panorama Browser using Swift and OpenGLES
☆23Updated 4 years ago
Alternatives and similar repositories for HSGLPanoViewer:
Users that are interested in HSGLPanoViewer are comparing it to the libraries listed below
- 万物皆可晃动,使用 OpenGL ES 模拟物体晃 动效果。☆51Updated 2 years ago
- 利用AudioUnit实现语音通话,里面包含了回声消除☆29Updated 7 years ago
- AVFoundation 滤镜 AVAssetWriter 短视频 录制☆49Updated 6 years ago
- 基于 OpenGL ES 实现长腿功能。☆44Updated 2 years ago
- 音视频编辑及导出引擎☆70Updated 10 months ago
- 解决子进程50M问题☆38Updated 4 years ago
- A ReplayKit Version☆52Updated 6 years ago
- 《OpenGL ES应用开发实践指南:iOS卷》代码解析,看这个就不用怎么看书了,注释特别详细,适合初学者☆79Updated 6 years ago
- AVFoundation开发☆39Updated 7 years ago
- ios音视频直播及播放技术预研总结。包含相机操作(视频预览,拍照,闪光灯等)、音频采集、音频编码(pcm->aac)、视频采集、视频编码(VideoToolBox 硬编码和ffmpeg软编码)、推流等各种直播相关功能☆91Updated 5 years ago
- 基于 AVPlayer 封装的全景播放器。☆41Updated 2 years ago
- 音频波形图开源实现 powered by KSYUN☆36Updated 7 years ago
- The PAG SDK demo for the iOS platform.☆103Updated last month
- 视频剪切,混音,拼接等功能☆33Updated 6 years ago
- iOS: Capture video and audio data(by AVCaptureSession and audio unit). Encode origin audio / video data. Final compose audio and video da…☆30Updated 5 years ago
- 音频采集PCM格式数据编码为AAC格式数据☆15Updated 7 years ago
- render video with alpha☆19Updated 5 years ago
- GPUImage 3 中文注释版 2020年 为学习Metal使用☆26Updated 4 years ago
- iOS: Encode video data by VTCompressionSessionRef and support h264, h265(hevc) hardware encode.☆19Updated 5 years ago
- 将视频URL推送到支持Airplay的设备上播放。☆31Updated 6 years ago
- 基于 GPUImage 开发的几个 filter,分别实现了:九宫格效果、放大镜效果、画中画效果☆24Updated 5 years ago
- 基于 Quartz2D 实现的画板。☆31Updated 2 years ago
- 使用AudioQueueServices录制、播放音频☆14Updated 5 years ago
- iOS轨迹平滑处理示例☆25Updated 5 years ago
- OpenGL ES应用开发实践指南iOS卷的配套代码☆39Updated 4 years ago
- iOS高级画板:inkpad修复bug的版本☆14Updated 6 years ago
- 通过AudioUnit+AUGraph实现录音+耳返+保存录音到本地PCM☆20Updated 5 years ago
- iOS: Audio Capture - Base on Audio Unit (Remote IO/ Voice-Processing I/O)☆33Updated 5 years ago
- iOS平台编译FFmpeg的脚本,可能包含多个FFmpeg版本,不同版本可能支持不同的第三方库等☆20Updated 11 months ago
- 一个用于模块间解耦和通信,基于接口进行模块管理和依赖注入的组件化路由工具。用多种方式最大程度地发挥编译检查的功能。 通过 protocol 寻找对应的模块,并用 protocol 进行依赖注入和模块通信。☆14Updated last year