Practice ROM for The Wind Waker (Nintendo GameCube / Wii)
☆13Jan 27, 2026Updated last month
Alternatives and similar repositories for tww-gz
Users that are interested in tww-gz are comparing it to the libraries listed below
Sorting:
- A The Legend of Zelda: The Wind Waker Rom Hack that adds a Debug Menu☆35Mar 21, 2020Updated 5 years ago
- A easy-to-use Blender addon for batch transferring root motion from any rig controller. Supports multiple actions, with root motion eithe…☆33Oct 13, 2025Updated 5 months ago
- Notes about hacking Wind Waker☆29Sep 17, 2025Updated 6 months ago
- ☆13Apr 17, 2022Updated 3 years ago
- A modular buildsystem for injecting code into GameCube and Wii games!☆11May 7, 2019Updated 6 years ago
- Work-in-progress TAS tools for A Hat in Time☆11Aug 3, 2019Updated 6 years ago
- Download Twitch.tv VODs☆10Oct 31, 2016Updated 9 years ago
- Cloudflare workers friendly client for connecting to Apple's Push Notification Service using the new HTTP/2 protocol with JSON web tokens☆23Jan 4, 2025Updated last year
- Lua Bizhawk OoT Zelda Modding☆11Dec 18, 2015Updated 10 years ago
- This is a small little tool for multistreaming without a huge hassle.☆17Aug 5, 2024Updated last year
- This is deprecated, we use a much slimmer version by now:☆10Mar 22, 2020Updated 5 years ago
- Online mod for "The Wind Waker"☆11Jan 26, 2023Updated 3 years ago
- Time saving solution to getting Freak Fortress 2 subplugins or plugins for a server.☆10Jul 24, 2022Updated 3 years ago
- Ghidra loader for Zelda 64 ROMs☆14Jan 27, 2021Updated 5 years ago
- Expanding human knowledge of Zelda64 (mostly Majora's Mask), slowly.☆23Oct 14, 2018Updated 7 years ago
- SRT transport proxy with link aggregation for connection bonding☆14Nov 6, 2021Updated 4 years ago
- A drop in replacement for System.Windows.Forms.FontDialog, without the crash when selecting non-TrueType fonts☆19Jan 7, 2017Updated 9 years ago
- Toolchain to build Yoshi's Island from source code☆24Sep 29, 2021Updated 4 years ago
- ☆18May 27, 2023Updated 2 years ago
- Disassembly of the game.com boot ROM☆13Dec 10, 2020Updated 5 years ago
- Disassembly of Sonic Advance 2☆13Feb 23, 2021Updated 5 years ago
- A LiveSplit Component that displays a list of split times and deltas in relation to a comparison. Automatically replaces the segment icon…☆12Mar 29, 2021Updated 4 years ago
- Ocarina of Time trainer☆210Sep 11, 2025Updated 6 months ago
- LiveSplit Component for https://therun.gg☆16Jan 27, 2025Updated last year
- Website for the Breath of the Wild decompilation project☆10Nov 29, 2025Updated 3 months ago
- A Minimetro solver made with OpenCV and Google OR Tools☆17Jun 21, 2022Updated 3 years ago
- Decompilation project of Disney-Pixar Ratatouille (USA) for the Nintendo GameCube☆23Mar 13, 2026Updated last week
- An attempt to translate the original Super Mario Bros. for the NES to readable C/C++☆14Mar 3, 2025Updated last year
- Decompilation of the EventFlow (evfl) library☆16Nov 15, 2022Updated 3 years ago
- A small and accurate mobile friendly runs timer website☆18Sep 27, 2025Updated 5 months ago
- An implementation of the classic game "Breakout" written for the NES in 100% pure 6502 Assembly.☆19Aug 2, 2012Updated 13 years ago
- Docker container running Transmission torrent client with WebUI over an OpenVPN tunnel☆13Nov 16, 2024Updated last year
- Paper Mario: The Thousand Year Door Decompilation☆70Jun 21, 2023Updated 2 years ago
- wiimake is an automated tool for compiling, allocating, linking, and injecting C code into games for the Wii/Gamecube.☆22Jan 31, 2020Updated 6 years ago
- a terminal-based speedrun timer using https://github.com/livesplit/livesplit-core☆25Dec 5, 2023Updated 2 years ago
- Example Blender extension with reloadable Rust parts.☆26Jun 27, 2025Updated 8 months ago
- A fantasy API helper for node and express☆36Aug 31, 2014Updated 11 years ago
- Decompilation of The Legend of Zelda: The Wind Waker☆627Mar 12, 2026Updated last week
- A toolkit designed for custom C++ code injection in Super Mario Sunshine☆32Sep 19, 2018Updated 7 years ago