zserge / tinyshView external linksLinks
Tiny UNIX shell, de-obfuscated, modernized, and "rewritten in Rust".
☆98Jul 22, 2020Updated 5 years ago
Alternatives and similar repositories for tinysh
Users that are interested in tinysh are comparing it to the libraries listed below
Sorting:
- Inline multiline text-editor/prompt written in Rust.☆27Dec 17, 2023Updated 2 years ago
- A naive and thread safe general-purpose allocator written in Rust built with #[no_std].☆13May 29, 2023Updated 2 years ago
- SegVec data structure for rust. Similar to Vec, but allocates memory in chunks of increasing size.☆39Dec 23, 2023Updated 2 years ago
- The tiniest sort☆15Apr 1, 2020Updated 5 years ago
- A unix-friendly map-reduce parallelization alternative☆31Jul 18, 2021Updated 4 years ago
- macro based configuration management library☆61May 2, 2020Updated 5 years ago
- Check that a crate builds without libstd☆25Jan 31, 2021Updated 5 years ago
- Shard is an Archetype-based Entity Component System implemented in Rust.☆12Sep 12, 2023Updated 2 years ago
- Type-safe transmutations between layout-compatible types.☆122Aug 11, 2020Updated 5 years ago
- An attribute macro for creating a `Standard` distribution for rust types☆17May 18, 2021Updated 4 years ago
- A syn targetting PEG parser generator☆20Jun 11, 2023Updated 2 years ago
- A cellular automaton wasm example☆12Feb 1, 2025Updated last year
- Async task switching for cooperative multitasking in single thread environments with no_std support.☆17Feb 9, 2022Updated 4 years ago
- Fast and compact sets of bytes or ASCII characters☆28Mar 13, 2021Updated 4 years ago
- Print bytes as losslessly as possible.☆18Sep 6, 2025Updated 5 months ago
- The current state of Rust’s various stable/unstable features.☆16May 7, 2021Updated 4 years ago
- The source code for the redirect worker behind std.rs☆29Feb 3, 2026Updated last week
- An implementation of HDR Radiance Estimation using Poisson Photon Noise Estimator for creating HDR image from a set of images☆21Nov 9, 2025Updated 3 months ago
- Async friendly, simple and fast binary encoding and decoding in Rust☆24Apr 13, 2022Updated 3 years ago
- A lightweight attribute for easy generation of const functions with conditional compilations.☆31Feb 7, 2026Updated last week
- Print Markdown to a paper in your terminal☆48Mar 26, 2025Updated 10 months ago
- A parser for [Super] GameBoy [Color] ROMs☆33Jul 6, 2023Updated 2 years ago
- ☆30Apr 26, 2024Updated last year
- A simple and powerful Rust remote method invocation library based on trait objects☆14Jan 6, 2021Updated 5 years ago
- Pre-emptively created repository so the design can be discussed on the issue tracker before commits are made (repo name may change)☆18Jan 1, 2026Updated last month
- A package manager.☆18Jun 30, 2021Updated 4 years ago
- Dynamic rust templating framework☆52Aug 15, 2023Updated 2 years ago
- Arbitrary width integers☆26Jul 26, 2025Updated 6 months ago
- A Rust crate for helping write structs as binary data using ✨macro magic✨☆18Apr 17, 2020Updated 5 years ago
- Sync current directory between your shell and a file manager☆131Oct 12, 2022Updated 3 years ago
- ☆58Jul 2, 2023Updated 2 years ago
- MML Rust serializer/deserializer☆15May 17, 2020Updated 5 years ago
- A trait-based system for creating async Wakers. Because RawWakers are healthier after they've been cooked.☆21Dec 23, 2020Updated 5 years ago
- Crossterm plugin for the bevy game engine☆100Dec 2, 2021Updated 4 years ago
- Rust library providing `Zc` for self-referential zero-copy structures☆41Feb 18, 2021Updated 4 years ago
- A showcase game for the crow rendering engine☆38Mar 17, 2020Updated 5 years ago
- Printline (previously Eddie Sans) is a work in progress grotesk variable typeface with humanist tendencies currently in Latin by Archit P…☆22May 15, 2025Updated 9 months ago
- Disassembler for Python bytecode☆17Aug 12, 2021Updated 4 years ago
- A Rusty CUDA wrapper☆32Dec 19, 2021Updated 4 years ago