richardanaya / js_ffi
Dynamically invoke javascript from web assembly
☆37Updated 3 years ago
Related projects: ⓘ
- Antialiased 2D vector drawing library written in rust☆54Updated 3 years ago
- A 2D vector graphics library written in Rust☆38Updated last year
- Virtual File System written in Rust☆40Updated 3 years ago
- a minimilistic web assembly parser, compiler, and interpreter for Rust☆77Updated 3 years ago
- A simple spline editor for the splines crate☆24Updated last year
- Inserting elements into this map yields a persistent, type-safe Index to that new element.☆13Updated 5 years ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆41Updated 3 months ago
- ☆19Updated 4 years ago
- My own attempt at bringing the Chromium Embedded Framework to Rust via its C API☆26Updated 4 years ago
- Low level audio render/capture library☆40Updated 3 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆40Updated last year
- Executor for asynchronous task based on wasm web workers.☆33Updated 2 years ago
- ☆60Updated 6 years ago
- Serde support for Hyper types☆16Updated 10 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆64Updated last year
- Utility for reusing memory☆52Updated 4 years ago
- std::Error in no_std environment.☆38Updated 3 years ago
- A cross-platform, low-level toolkit for GPU surface management☆21Updated 4 years ago
- Common rust abstraction around a variety of compression codecs.☆33Updated 2 years ago
- ☆55Updated last year
- Skeleton animation and IK crate☆38Updated 2 years ago
- [deprecated] A simple, ergonomic vector mathematics crate for Rust☆22Updated 4 years ago
- A Rust library for zero-allocation parsing of binary data.☆47Updated last year
- pure rust opus decoder☆41Updated 9 months ago
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- List the symbols within a wasm file☆43Updated 6 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆42Updated 2 years ago
- A single-threaded executor for deferred async code for games.☆55Updated last year
- Demo for the swash font library☆34Updated last year
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago