znah / deepdream_cLinks
Minimalistic DeepDream with C89
☆209Updated 4 years ago
Alternatives and similar repositories for deepdream_c
Users that are interested in deepdream_c are comparing it to the libraries listed below
Sorting:
- Experiments with applying Fourier transofrms to various plane-filling curves and patterns☆214Updated 7 years ago
- ☆62Updated 6 years ago
- Self-Organising Textures☆34Updated 4 years ago
- Experiments with applying Fourier transofrms to various plane-filling curves and patterns☆66Updated 2 years ago
- Simple P5js app for constructing aperiodic hat tilings☆113Updated 2 years ago
- Viznut's C-only GPT-2 implementation☆53Updated 3 years ago
- Books that makes heavy use of visuals for scientific communication☆163Updated last year
- 8-bit computational substrates☆43Updated last year
- Hexells Generative Unfoldings Submission☆20Updated 4 years ago
- Extended experiments of "Growing Neural Cellular Automata" https://distill.pub/2020/growing-ca/☆131Updated last month
- Repository for programming language SPLAT: Spatial Programming Language, Ascii Text☆52Updated 4 years ago
- Conway's Game of Life with multiple states. A precursor of Lenia.☆34Updated 6 years ago
- C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.☆74Updated 2 years ago
- Visualize 3d/4d hyperbolic honeycombs and Boyd-Maxwell sphere packings.☆262Updated 5 months ago
- DiscoGrad - automatically differentiate across conditional branches in C++ programs☆208Updated last year
- ☆58Updated 4 months ago
- throwaway GPT inference☆140Updated last year
- Text generator prompting with Boolean operators☆179Updated 2 weeks ago
- ☆88Updated 2 years ago
- Conformally map the hyperbolic plane to arbitrary shapes.☆63Updated last year
- text editor experiment☆203Updated 11 months ago
- ☆137Updated 5 years ago
- An energy-based formulation for soft-bodied virtual creatures☆316Updated this week
- Wave Function Collapse library in C, plus a command-line tool☆358Updated 2 years ago
- Cellular automata simulation powered by GPU☆15Updated 4 years ago
- ☆26Updated last year
- Generates a 2D animation of Rule 30 (or other rules) being fed into Conway's Game of Life.☆166Updated last year
- Evolving squids through neuroevolution☆163Updated 5 years ago
- source code for an animation (using openFrameworks)☆95Updated last year
- Geo-Astronomical library for artist☆67Updated 4 months ago