antonthefirst / shade_mfm
A GPU port of Dave Ackley's Movable Feast Machine
☆14Updated 5 years ago
Alternatives and similar repositories for shade_mfm:
Users that are interested in shade_mfm are comparing it to the libraries listed below
- Repository for programming language SPLAT: Spatial Programming Language, Ascii Text☆52Updated 3 years ago
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆38Updated 2 years ago
- A virtual machine for creating visual live coding languages☆37Updated last year
- Collected code for the weavingcodes/codingweaves project.☆22Updated 5 years ago
- A JS / WebGL Cellular Automata engine☆23Updated 7 years ago
- Real-time collaborative GLSL livecode editor☆48Updated 10 months ago
- Is a nexus ui + tone js based, obscure musical sequencer.☆13Updated 4 years ago
- A rapid prototyping, livecoding and playing/learning environment for 3D graphics, sound and games.☆51Updated 11 years ago
- language for multi-pass texture-to-texture effects☆14Updated 3 years ago
- post-processing library that merges many effects into few shader passes☆17Updated 2 years ago
- Geo-Astronomical library for artist☆65Updated this week
- Collaborative creative coding☆37Updated 3 years ago
- Continuous valued cellular automata.☆66Updated 8 years ago
- My TC files from back when that was a thing☆14Updated 4 years ago
- So you've created and Open-source Software Tool for Art: a helpful zine☆55Updated 3 years ago
- tiny experimental language for limited environments☆17Updated 2 years ago
- A live coding language for ray marching☆34Updated 3 weeks ago
- A web instrument that allows you to make music by tending to a virtual garden