zladx / LADX-Disassembly
Disassembly of Legend of Zelda: Links Awakening DX
☆850Updated last week
Alternatives and similar repositories for LADX-Disassembly:
Users that are interested in LADX-Disassembly are comparing it to the libraries listed below
- Decompilation of The Legend of Zelda: Twilight Princess (GCN, USA)☆923Updated this week
- The single, most comprehensive Game Boy technical reference.☆661Updated this week
- Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)☆386Updated 3 weeks ago
- Open source library for N64 development.☆815Updated this week
- Programming language that targets the Nintendo Entertainment System☆687Updated this week
- Modern C++ high level GBA engine☆1,302Updated last week
- Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)☆678Updated last year
- Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color☆1,409Updated this week
- A complete disassembly of The Legend of Zelda☆232Updated 4 years ago
- ZQuest Classic is a game engine for creating games similar to the original NES Zelda☆478Updated this week
- Game Boy and Game Boy Color emulator written in C☆1,770Updated last month
- Decompilation of Paper Mario (2000)☆1,400Updated this week
- The open-source city-building game for Game Boy Color.☆436Updated 2 months ago
- A circuit-level redesign of the Game Boy Advance, addressing many of the issues seen with the original GBA☆426Updated 3 years ago
- A decompilation of Ocarina of Time: Master Quest (debug) brought to you by a bunch of clever folks. This is an old repo. Active developme…☆280Updated 4 years ago
- Decompilation of The Legend of Zelda: Majora's Mask☆1,372Updated last week
- A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)☆419Updated last year
- SNESticle source code (circa ~2004)☆337Updated 3 years ago
- A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)☆654Updated 3 months ago
- Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)☆601Updated this week
- A curated list of Game Boy Advance development resources☆1,125Updated 2 months ago
- An annotated disassembly with supplemental materials of the Contra (US) and Probotector NES game.☆181Updated 4 months ago
- A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more☆414Updated last month
- Gameboy emulator implemented in C, that also runs in the browser☆561Updated last week
- Cycle-Accurate Nintendo 64 Emulator☆815Updated last year
- Game Boy / Color engine with lots of features☆732Updated 7 months ago
- Game Boy: Complete Technical Reference☆360Updated 2 weeks ago
- A native reimplementation of the Metroid Prime engine☆611Updated 10 months ago
- The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.☆899Updated last month
- A repository of gate-level simulators and tools for the original Game Boy.☆1,131Updated 2 weeks ago