W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration
☆43Nov 28, 2025Updated 8 months ago
Alternatives and similar repositories for W-HMR
Users that are interested in W-HMR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆150Feb 12, 2026Updated 6 months ago
- Bone and Tissue inference wrapper☆16Nov 7, 2024Updated last year
- Toolbox for GTA-Human Datasets☆25Oct 9, 2024Updated last year
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆80Aug 15, 2025Updated last year
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆40Jan 29, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13May 25, 2023Updated 3 years ago
- [CVPR 2024] Official Code for "AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation☆347Feb 13, 2026Updated 6 months ago
- Code of "NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation", CVPR 2023☆279Jul 17, 2023Updated 3 years ago
- [CVPR 2025] SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens☆122Jan 26, 2026Updated 6 months ago
- Official Pytorch implementation for "AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wild…☆12May 11, 2026Updated 3 months ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆36Jul 27, 2022Updated 4 years ago
- Capturing the Motion of Every Joint: 3D Human Pose and Shape Estimation with Independent Tokens. ICLR2023 (spotlight)☆60Aug 22, 2023Updated 2 years ago
- This is a code repository for training the IPMAN-R model and evaluating performance☆122Sep 17, 2023Updated 2 years ago
- ☆1,125Apr 18, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Toolbox for HuMMan Dataset☆128Dec 7, 2024Updated last year
- Pytorch demo code and models for Multi-HMR☆419Mar 3, 2026Updated 5 months ago
- [CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation☆349Oct 3, 2025Updated 10 months ago
- Evaluation code for the workshop "3D Pose Estimation in the Wild" held in conjunction with ECCV 2020☆32Jun 25, 2020Updated 6 years ago
- GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.☆469Feb 10, 2022Updated 4 years ago
- ScoreHMR: Score-Guided Diffusion for 3D Human Recovery (CVPR 2024)☆436May 24, 2024Updated 2 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆53Nov 7, 2022Updated 3 years ago
- [IJCV 2026] Official Code for "PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds"☆71Feb 12, 2026Updated 6 months ago
- Adding confidence to the SPIN mesh.☆13Jun 25, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [ACM MM 2025] Phys4DGen: Physics-Compliant 4D Generation with Multi-Material Composition Perception☆14Aug 5, 2026Updated 2 weeks ago
- Research code for CVPR 2023 paper: "Deformable mesh transformer for 3D human mesh recovery"☆31Jul 31, 2023Updated 3 years ago
- From a body shape, infer the anatomic skeleton.☆238Oct 29, 2024Updated last year
- 3D In-the-Wild Human Dataset Generation with Diffusion Models☆48Apr 3, 2024Updated 2 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆135Feb 19, 2026Updated 5 months ago
- [AAAI 2025] Official Implementation of 3D$^2$-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling☆15Mar 30, 2025Updated last year
- Release for the Siggraph Asia 2023 SKEL paper "From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans".☆357Feb 25, 2026Updated 5 months ago
- DD-Pose Dataset Code☆10Oct 18, 2023Updated 2 years ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆453May 22, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆299Jun 19, 2024Updated 2 years ago
- A visualization tool of some 3d human models(smpl/smplx/flame), also supports editing models' parameters☆36Apr 23, 2020Updated 6 years ago
- 4DHumans: Reconstructing and Tracking Humans with Transformers☆1,667Feb 7, 2026Updated 6 months ago
- "SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimation", TPAMI 2024☆91Dec 4, 2025Updated 8 months ago
- ☆281Jan 14, 2026Updated 7 months ago
- Re-implementation for ICCV23 "Social Diffusion: Long-term Multiple Human Motion Anticipation"☆24Oct 3, 2023Updated 2 years ago
- [NeurIPS 2023] Official Code for "SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation"☆1,219Feb 12, 2026Updated 6 months ago