yupferris / jitter
Testing some x86 jit'y things in Rust
☆11Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for jitter
- A glsl to spirv compiler☆20Updated 4 years ago
- Make a Demo Tool in Rust tutorial book☆14Updated 7 years ago
- A [not-really-working] compiler from the ground-up☆11Updated 6 years ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 3 years ago
- A small standalone WebAssembly interpreter in Rust☆36Updated 6 years ago
- 3d planet demo in gfx/rust☆14Updated 7 years ago
- 🦜 yair - a high-level compiler IR entirely written in Rust☆37Updated 2 years ago
- deprecated☆15Updated 7 years ago
- game in rust-lang☆12Updated 8 years ago
- Virtual Boy serial testing stuff, currently WIP.☆11Updated 6 years ago
- Rute is a UI library implemented on top of Qt☆38Updated 3 years ago
- A BASIC to Brainf**k compiler written in Rust☆12Updated 6 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 4 years ago
- The Cheddar GLSL superset language☆28Updated 6 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 11 months ago
- Amethyst's soon-to-be UI toolkit☆16Updated 7 years ago
- An experimental game engine written in Rust.☆27Updated 7 years ago
- Rust 3d collision detection using glam☆15Updated 4 years ago
- The fluid part for your engine☆16Updated 9 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- Libretro API bindings for Rust☆46Updated 4 years ago
- View shaders in real-time☆11Updated 6 months ago
- Toy experiment of a text editing node graph in Rust☆15Updated 6 years ago
- 7drl2020☆18Updated 3 weeks ago
- A Vulkan® API for Rust☆56Updated last year
- Gameboy advance game written in rust☆9Updated 6 years ago
- A game engine built in Rust for Windows, Mac OSX, and Linux.☆18Updated 7 years ago