yuhengh / starling-builder-haxe
Haxe port of Starling Builder
☆18Updated 6 years ago
Related projects: ⓘ
- An implementation of spritesheet animation based on OpenFL's Tilemap☆13Updated 5 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆47Updated 8 years ago
- Quick Navigate Plugin for FlashDevelop/HaxeDevelop☆29Updated 6 years ago
- Starling and Pixi merged in a Haxe Framework☆13Updated 7 years ago
- Haxe externs for Greensock Animation Platform☆20Updated last year
- Free cross platform 3D game development with Flash, Haxe or Actionscript☆44Updated 8 years ago
- UnityAds implementation for OpenFL/Haxe☆16Updated 8 years ago
- ☆22Updated this week
- NOTE: development has moved to: https://github.com/openfl/starling☆25Updated 7 years ago
- OpenFL Facebook SDKs integration☆24Updated 4 years ago
- Haxe game analytics☆13Updated 4 years ago
- Generic Spine run-time for Haxe☆14Updated 3 years ago
- Crossplatform library for data binding in Haxe☆49Updated 4 years ago
- An extension for Starling that allows to load and display animations exported from Adobe Animate CC.☆27Updated last year
- An easy way to create fluid layouts.☆37Updated 2 years ago
- Haxe native extension for the Steam API☆28Updated 9 years ago
- Google Analytics native extension for Haxe NME☆24Updated 7 years ago
- OpenFL/Lime Library that can manage multiple Ad Networks☆9Updated 4 years ago
- Haxe SMTP mailer with support for SSL & StartTLS☆18Updated last year
- An ActionScript 3 game framework for developing games with Starling and Box2D.☆19Updated 5 years ago
- Native dialog support for Android, iOS, BlackBerry and HTML5.☆26Updated 4 years ago
- Postfix Code Completion Plugin for FlashDevelop/HaxeDevelop☆16Updated 3 years ago
- A library for dynamic creation of Starling display objects from native Flash display objects☆55Updated 11 years ago
- A utility to check for (and request) permissions in Android 6.0.☆11Updated 2 years ago
- OpenFL extension to use Facebook in your app☆17Updated 5 years ago
- ☆15Updated this week
- Local device notification support for OpenFL Android and iOS targets☆23Updated 2 years ago
- Unofficial port of Feathers UI Framework☆48Updated 6 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆19Updated last year
- Use native iOS/Android text fields in OpenFL☆14Updated 7 years ago