AI-powered MCP server for Blender with 100+ tools. Control lights, modifiers, animation, shader nodes, geometry nodes, and more from Claude, Cursor, or Windsurf.
☆23Apr 15, 2026Updated 3 months ago
Alternatives and similar repositories for blender-mcp-pro
Users that are interested in blender-mcp-pro are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Public DOTSNET issue tracker☆20Jun 22, 2021Updated 5 years ago
- A simple reliability layer for UDP-based protocols☆16May 29, 2020Updated 6 years ago
- Goal Oriented Action Planning - Implementation using GDExtension for Godot Engine 4☆18Feb 15, 2022Updated 4 years ago
- Patch is a building block for event-sourcing☆13Updated this week
- ☆17Sep 21, 2025Updated 10 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- combine multiple 3d meshes into one☆16Jan 3, 2026Updated 6 months ago
- First-person feel kit for Godot 4.5 — movement, gunfeel, magic, and melee with ready-made demo scenes.☆19Dec 1, 2025Updated 7 months ago
- Visual editor for branching dialogue in Godot. Localization ready.☆17Jan 21, 2026Updated 6 months ago
- ☆14Sep 10, 2022Updated 3 years ago
- The Long Scene Manager is a Godot plugin designed to simplify and optimize the scene switching process, especially for complex scenes tha…☆16May 6, 2026Updated 2 months ago
- NB Effect Demo Project☆30Jun 23, 2026Updated 3 weeks ago
- GDExtension/GDNative module for UNIX socket support in Godot Engine☆20Apr 25, 2024Updated 2 years ago
- ☆18Jan 29, 2026Updated 5 months ago
- A hosted MCP for searching and fetching the Godot docs☆25Feb 25, 2026Updated 4 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Gommand is a command-based framework for Godot.☆23May 21, 2026Updated 2 months ago
- A fast, powerful, and optimized plugin for creating procedural background mountains using RayMarching.☆19Jan 3, 2026Updated 6 months ago
- library for reliable processing records received from kafka☆23Updated this week
- Marching Squares algorithm with noise generator and compute shader.☆16Sep 15, 2023Updated 2 years ago
- fast c# entity component system that uses burst and job systems by default.☆15Jul 12, 2026Updated last week
- 一个用于检测项目内相似图片,并提供替换/删除的工具☆50May 26, 2024Updated 2 years ago
- WebRTC transport plugin for FishNetworking☆11Sep 26, 2023Updated 2 years ago
- MCP server for searching Godot documentation☆24Oct 2, 2025Updated 9 months ago
- an advanced True First Person Multiplayer with new mechanic☆24Aug 21, 2025Updated 11 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Example demonstrating how to print messages from a native plugin.☆15Apr 20, 2026Updated 3 months ago
- Create your own autonomous agent to help with the development of Godot Engine games.☆29Dec 23, 2025Updated 6 months ago
- ☆20Jul 21, 2023Updated 3 years ago
- Cats-based Scala library for free applicative schemas (cats-based port of Xenomorph)☆36Feb 3, 2026Updated 5 months ago
- Optimize your 3d scenes with Merging Meshes.☆30Jun 7, 2026Updated last month
- A simple script that makes using twine stories in Godot a bit easier.☆23Nov 29, 2021Updated 4 years ago
- English fan translation project for Koikatsu Sunshine☆16Dec 21, 2025Updated 7 months ago
- ☆35May 24, 2026Updated last month
- ☆30Nov 18, 2025Updated 8 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of dithering algorithm for color compression written in webgl, using shaders☆19Jan 23, 2019Updated 7 years ago
- ☆14Jan 15, 2026Updated 6 months ago
- Unity sample project using instancing in HDRP path tracing.☆17May 1, 2025Updated last year
- ☆15Feb 20, 2026Updated 5 months ago
- Unofficial Discord GameSDK wrapper for Godot Engine 4.x (includes demo project)☆37Feb 6, 2025Updated last year
- An open-source implementation of the Oculus Platform SDK intended to be used with the Quest platform.☆33Mar 7, 2025Updated last year
- An agent skill that converts plain-language animation ideas into runnable ManimCE scenes and export-ready render commands.☆16Feb 9, 2026Updated 5 months ago