yaricom / goNEAT_NSLinks
This project provides GOLang implementation of Neuro-Evolution of Augmenting Topologies (NEAT) with Novelty Search optimization aimed to solve deceptive tasks with strong local optima
☆42Updated last year
Alternatives and similar repositories for goNEAT_NS
Users that are interested in goNEAT_NS are comparing it to the libraries listed below
Sorting:
- The GOLang implementation of NeuroEvolution of Augmented Topologies (NEAT) method to evolve and train Artificial Neural Networks without …☆79Updated 11 months ago
- Go implementation of NeuroEvolution of Augmenting Topologies (NEAT)☆33Updated 7 years ago
- TensorFlow Eager implementation of NEAT and Adaptive HyperNEAT☆122Updated 2 years ago
- Go implementation of NEAT☆11Updated 9 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆117Updated last year
- NEAT (NeuroEvolution of Augmenting Topologies) implemented in Go☆73Updated 7 years ago
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆75Updated 3 years ago
- A pytorch implementation of the NEAT (NeuroEvolution of Augmenting Topologies) algorithm☆114Updated last year
- A reimplementation of AlphaGo in Go (specifically AlphaZero)☆218Updated 4 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆166Updated 4 years ago
- eaopt examples☆28Updated 7 years ago
- ☆560Updated 2 years ago
- A library for doing Bayesian Optimization using Gaussian Processes (blackbox optimizer) in Go/Golang.☆50Updated last year
- Portable NeuroEvolution Library☆333Updated last year
- Reinforcement Learning in Go☆353Updated 5 years ago
- A structured implementation of MuZero☆206Updated 3 years ago
- Create & render beautiful 3D models☆159Updated 2 weeks ago
- Neuro-evolution for OpenAI Gym environments☆59Updated 4 years ago
- Monte carlo tree search in Go language☆30Updated 7 years ago
- Genetic learning algorithm implementation for simulations, games, or general machine learning problems☆51Updated 3 years ago
- "Age of Empires II" Learning Environment☆79Updated 4 years ago
- Badger code samples☆28Updated 5 years ago
- Genetic algorithm for unsupervised machine learning in Go.☆128Updated 2 years ago
- ☆44Updated 5 years ago
- Golang Monte Carlo Tree Search.☆28Updated 5 years ago
- Genetic Algorithm and Particle Swarm Optimization☆34Updated 4 years ago
- Framework for artificial neural networks☆34Updated 8 years ago
- A Python implementation of the "CoSyne" algorithim, as described in this paper: https://pdfs.semanticscholar.org/966e/41903b4aff42601a188…☆25Updated 7 years ago
- NEAT for Reinforcement Learning on the OpenAI Gym☆27Updated 3 years ago
- Kenneth Stanley's NEAT code reorganized (tidier?)☆98Updated 5 years ago