xoxor4d / t4-rtx
CoD5 / World at War - Nvidia rtx-remix compatibility mod
☆29Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for t4-rtx
- An attempt to reverse engineer and reimplement the IW4 engine☆22Updated 5 months ago
- iw3xo - a call of duty 4 modification - rtx remix compatibility☆109Updated 3 months ago
- CoD Black Ops - Nvidia rtx-remix compatibility mod☆9Updated 5 months ago
- ☆23Updated last year
- Open Source Modding Tools for old Call Of Duty games☆94Updated this week
- Call of Duty: Black Ops Cold War - Reimagined☆37Updated 3 months ago
- MW2 Spec Ops missions ported to MW2CR☆47Updated 2 months ago
- A modification to T4 for modders. T4Me includes a fix for vertex corruption, patches LAN, and supports ReShade.☆16Updated last month
- ☆39Updated last week
- iw3xo-radiant // a radiant modification for Call of Duty 4☆85Updated 10 months ago
- cod h1 (modern warfare remastered) gsc dump☆18Updated 2 months ago
- ☆18Updated 6 months ago
- API between Lua and C++ for Black Ops 3☆24Updated 2 years ago
- ☆18Updated last year
- "Remastered" mod patch for Call of Duty: World at War zombies gamemode☆28Updated last month
- A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.☆11Updated 2 years ago
- ☆19Updated 2 months ago
- ☆36Updated 2 months ago
- Source Engine level converter for Call of Duty.☆54Updated 2 weeks ago
- Tool to convert OBJ files ripped from Husky/C2M to a readable Quake/COD Radiant .map file. Powered by the community over at:☆13Updated 4 years ago
- Call of Duty Lua (HavokScript & LuaJit) Decompiler☆52Updated 10 months ago
- ☆31Updated last year
- Config for T7 Dedicated Servers for use with the BOIII² Client☆24Updated 3 months ago
- Cal of Duty: Black Ops II/III GSC/CSC Decompiler☆55Updated last year
- The Bot Warfare mod for Black Ops 1☆33Updated 2 weeks ago
- Obj to Call of Duty Map☆8Updated 5 years ago
- ☆13Updated last month