Real-time Hand Shape and Motion Capture with RGB Camera
☆29Jul 22, 2021Updated 4 years ago
Alternatives and similar repositories for Hand-Motion-Capture
Users that are interested in Hand-Motion-Capture are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An adapted version of EasyMocap for human motion capture under crowded scenes.☆19May 9, 2022Updated 3 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Jan 24, 2024Updated 2 years ago
- ☆12Dec 17, 2020Updated 5 years ago
- ☆24Dec 19, 2021Updated 4 years ago
- Offical code for ICCV2023 InterPrior☆20Oct 2, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- PyTorch reimplementation of minimal-hand (CVPR2020)☆381May 18, 2024Updated last year
- Utility functions that I reuse across different projects☆15Jun 4, 2021Updated 4 years ago
- Official repo for our 3DV 2021 paper "Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements".☆48Mar 16, 2022Updated 4 years ago
- [3DV 2022] A semi-supervised method for improving generalization for 3D hand reconstruction.☆31Oct 15, 2024Updated last year
- Realtime Holistic Mocap with Ground Contact☆77Mar 19, 2024Updated 2 years ago
- A one-page WebUI integrating VITS inference, training, and output in Sherpa-Onnx format.☆12Feb 2, 2025Updated last year
- Training data and trained model for "Online Optical Marker-based Hand Tracking With Deep Labels"☆36Aug 23, 2018Updated 7 years ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆58Nov 20, 2021Updated 4 years ago
- Code for MANO-GCN —— "Capturing Implicit Spatial Cues for Monocular 3D Hand Reconstruction" (ICME2021 Oral)☆13Jun 24, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with self-supervision☆21May 15, 2023Updated 2 years ago
- ☆14Dec 20, 2022Updated 3 years ago
- a learning-based human inverse kinemtics. A graph convolution network is constructed to predict SMPLx joint angles from a tepmoral sequen…☆27Aug 29, 2020Updated 5 years ago
- Interacting Two-Hand 3D Pose and Shape Reconstruction from Single Color Image (ICCV 2021)☆104Feb 10, 2023Updated 3 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆23Sep 2, 2021Updated 4 years ago
- repo for PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging☆27Jul 11, 2024Updated last year
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆27Dec 2, 2021Updated 4 years ago
- ☆34Aug 28, 2022Updated 3 years ago
- CVPR'24: MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraints☆14Jul 20, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆64Dec 28, 2023Updated 2 years ago
- Minimal-Hand based PyTorch (CVPR2020)☆28Dec 21, 2020Updated 5 years ago
- ☆15Nov 28, 2025Updated 4 months ago
- Data structures and utilities for skeleton animations.☆45Jun 29, 2025Updated 9 months ago
- Fork of https://github.com/xbpeng/DeepMimic