xiaoquanjie / netlib2
跨平台网络库,使用epoll和iocp模型
☆10Updated 6 years ago
Alternatives and similar repositories for netlib2:
Users that are interested in netlib2 are comparing it to the libraries listed below
- c++ common library implement☆11Updated 5 years ago
- A simple cross-platform c++11 reactor-based library just like the implementation for cpp (muduo), java(netty) and python(twisted)☆27Updated 6 years ago
- 用C++11的std::atomic<T>实现一个无锁队列☆17Updated 9 years ago
- HMX-Server分步式服务器框架,主要分为网关、登录、世界、场景、数据服务器,适用于大中小型项目☆28Updated 6 years ago
- GreenLeaf(绿叶)分布式通用型服务器端开发框架☆19Updated 4 years ago
- 用libevent和共享内存实现的一个游戏server☆10Updated 9 months ago
- 分布式队列服务器,实现接口简单,支持tcp/udp,高可用、高性能的队列服务器集群☆47Updated 6 years ago
- C++远程调用框架☆33Updated 10 years ago
- 该项目主要是用c++实现了跨平台的基础库,包括线程、互斥锁、自旋锁、条件变量、信号量等。另外还有封装了日志、配置文件读取、日期时间等常用类。再此基础上封装了开源Libevent网络库。主程序框架用了单例模式、工厂模式、命令模式来实现。☆20Updated 9 years ago
- 基于协程的C++网络开发框架☆23Updated 6 years ago
- An opensource C++ library develop in Qihoo infrastructure team☆27Updated 2 years ago
- A header only fast HTTP parser/generator for C++.☆31Updated 4 years ago
- C++11实现的协程库,支持Win,Linux,Mac。☆35Updated 6 years ago
- 百万级、跨平台TCP&UDP服务器。支持关闭延迟,支持protobuf的rpc,支持网络层与业务层分离,开发服务器更高效☆14Updated 6 years ago
- 基于C++的可跨平台(主要针对win平台)的支持多线程的分布式缓存,兼容redis command,目前正在开发中。已经实现自适应Hash引擎(自动扩张和缩放)、无锁数据队列、Append持久化、过期键、replication、内存管理等功能,正在开发多数据结构支持。二期计…☆21Updated last year
- 企业级开源的文件传输库,支持UDP和TCP☆42Updated 5 years ago
- std::future extension☆37Updated 4 years ago
- iocp async☆56Updated 8 years ago
- ☆18Updated 6 years ago
- an easy to use async redis client implemented in c++11☆35Updated 4 years ago
- Hook Windows API. supports Win7/8/10 x86 and x64 platform.☆30Updated 9 years ago
- proto4z is an open source C++ cross-platform lightweight cross-platform protocol library.☆35Updated 7 years ago
- header only log inherited from Nanolog☆37Updated 4 years ago
- MMO Game Servers☆26Updated 9 years ago
- 一款设计不错的线程池☆18Updated 7 years ago
- A cross platform lock-free and timer-supported C++11 network library.一个跨平台的无锁且支持定时器的C++11网络库。☆29Updated 3 years ago
- C++语言实现的线程池,结合windowsIOCP完成端口,实现socket高并发服务端程序☆30Updated 6 years ago
- 定时器方案,采用epoll的异步驱动和采用时间轮推动2中方案。测试在20万个定时器同时存在(以50us的速率仍然持续创建)的情况下内存为20M,cpu占用2%左右☆16Updated 9 years ago
- 基于C++14和ASIO实现高并发TCP网络框架☆47Updated 7 years ago
- A simple game server base on boost。使用了boost asio,thread,pool等库,一款大型3d多人实时在线游戏服务器。目前处于开发阶段,将采用lua作为逻辑处理脚本☆30Updated 9 years ago