A data driven game engine
☆95May 20, 2026Updated 3 weeks ago
Alternatives and similar repositories for Ludens
Users that are interested in Ludens are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SIMD accelerated glm alternative for C/C++☆16Jan 3, 2023Updated 3 years ago
- a simple galaxy renderer with Vulkan☆161Nov 11, 2024Updated last year
- ☆17Jun 9, 2016Updated 10 years ago
- The repo containing our progress for the Let's Make A Game series. Find me on twitch at https://www.twitch.tv/progrematic☆25Feb 24, 2018Updated 8 years ago
- Crown Engine☆28Jun 4, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆67Jun 3, 2026Updated last week
- A POC of writing Gradle tasks using wasm as implementation☆11Feb 21, 2021Updated 5 years ago
- Testing a light Vulkan 1.3 abstraction for 2D games☆11May 16, 2026Updated 3 weeks ago
- This is the Lola-2 parser used by LolaCreator☆14Apr 24, 2019Updated 7 years ago
- A tutorial project for using QuestSystem in addition of Nathan's Dialogue Manager☆12Sep 9, 2024Updated last year
- Minecraft command script library☆11Dec 21, 2024Updated last year
- learning demo for custom post processing effects in godot 4.2☆35Dec 4, 2023Updated 2 years ago
- Simple (?) C++ graphics engine☆13Mar 6, 2023Updated 3 years ago
- Hash Table Library for C☆20May 13, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆15Apr 15, 2026Updated last month
- A simple game made in C with SDL☆19Jan 25, 2023Updated 3 years ago
- RTS game inspired by AOE. using herd algorithm and crowd dynamics, Genetic algorithms, Neural Network, Powered by Urho3D☆13Updated this week
- A virtual city environment for traffic simulation, drone simulation, computer vision, etc.☆19May 12, 2026Updated 3 weeks ago
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆20Sep 13, 2024Updated last year
- Things that might come in handy for making a turn-based game in Unreal Engine 4☆13Nov 1, 2015Updated 10 years ago
- Skeletonide is a parallel implementation of Zhang-Suen morphological thinning algorithm written in Halide-lang. Use it for fast skeletoni…☆14Oct 21, 2020Updated 5 years ago
- Step-by-step guide to installing TensorFlow with GPU support on Conda.☆12Apr 15, 2025Updated last year
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Gradle plugin that allows using Minecraft as a dependency with modules that allow mod development.☆11May 14, 2026Updated 3 weeks ago
- A Rich Text 3D with BBCode suppoprt for Godot☆22Apr 5, 2026Updated 2 months ago
- Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C☆16Nov 11, 2025Updated 7 months ago
- a simple C++ UI library☆13Jun 30, 2023Updated 2 years ago
- Beauty in design (formerly known as Freeform)☆11Oct 31, 2016Updated 9 years ago
- Several Godot Engine plugins packed into a GDExtension☆20Aug 15, 2024Updated last year
- 🚀 Node.js application to automatically inject user/password to http proxy server via a local forwarder. Also support PAC server.☆11Nov 21, 2021Updated 4 years ago
- An Unreal Engine plugin for advanced traffic system that uses Unreal Engine's ZoneGraph system☆14May 22, 2024Updated 2 years ago
- FPS Framework for Godot. Provides nodes for AI, Navigation and interactions with areas and Workstations. (Code Base)☆17Jan 6, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- .NET binding for LibClang☆32Jun 7, 2019Updated 7 years ago
- New approach to adding biomes to the vanilla Minecraft biome map, using non-linear transforms of biome space to losslessly insert new bio…☆17Aug 13, 2024Updated last year
- Houdini Engine in Godot☆146Apr 15, 2026Updated last month
- Dynamically generate and place trees, bushes, grass, and more in Godot☆14Jan 3, 2021Updated 5 years ago
- Raylib and C project template with hot-reload architecture☆24Nov 7, 2020Updated 5 years ago
- A simple menu with some hacks and mods for Geometry Dash☆17Sep 22, 2020Updated 5 years ago
- A Warcraft III editor for SLK files☆16Sep 3, 2021Updated 4 years ago