wvillanueva / StarHonorLinks
Star Honor game for Arduboy by Wenceslao Villanueva Jr
☆10Updated 8 years ago
Alternatives and similar repositories for StarHonor
Users that are interested in StarHonor are comparing it to the libraries listed below
Sorting:
- An adventure game in the style of Zelda, for the Arduboy☆57Updated 4 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆44Updated 4 years ago
- Castlevania demake for the Arduboy☆45Updated 7 years ago
- Source code for Lizard NES game (demonstration)☆47Updated 6 years ago
- Modular engine + framework for NES in C☆65Updated 6 years ago
- A RPG for the Game Boy Color -- WARNING: code base is very broken, I do not recommend re-using any code from here☆56Updated 3 years ago
- Minesweeper for the Nintendo Gameboy☆36Updated 7 years ago
- Library for making programs on Pokitto hardware☆22Updated 3 years ago
- PICO-8 Wrapper for the TIC-80☆54Updated 5 years ago
- Matrix digital rain effect for the Game Boy☆32Updated last year
- A small Game Boy demo of a dungeon torch effect☆24Updated last year
- Minimal C-lang library for creating classic arcade-like mini-games running on devices and browsers☆61Updated 8 months ago
- Converts Final Fantasy Tactics Map data to OBJ format.☆10Updated 5 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆34Updated last year
- An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy☆86Updated 2 years ago
- ArduBoyEmulator in HTML5☆144Updated 2 years ago
- A library for playing tones and tone sequences, intended for the Arduboy game system☆37Updated 3 years ago
- A template for a Nintendo Entertainment System project, using the ca65 assembler, targeting a UNROM (CHR-RAM + PRG bankswitching) board. …☆37Updated last year
- A simulator for the Arduboy FX that can be used for profiling and debugging.☆69Updated this week
- Snake game for Nintendo Gameboy written in C☆32Updated 8 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 8 years ago
- Source Code for my Game Boy demo released during Revision 2020.☆33Updated 5 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 6 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 3 years ago
- ☆28Updated 8 years ago
- The Gamebuino META API, for use with Arduino IDE or other.☆47Updated 2 years ago
- Audio player for Game Boy Advance☆42Updated 4 years ago
- Arduboy board implementation using simavr☆23Updated 5 months ago
- Explore the depths of a Dungeon to get the Og's Blood.☆15Updated 3 years ago
- Scalable music engine for NES games☆75Updated last year