viticm / plainLinks
New plain framework, a socket framework use any applictions.
☆14Updated 8 months ago
Alternatives and similar repositories for plain
Users that are interested in plain are comparing it to the libraries listed below
Sorting:
- 帧同步☆22Updated 7 years ago
- 将原来的框架改为使用lua作为开发语言☆17Updated last month
- c++/ lua gameserver☆15Updated 7 years ago
- plain but strong framework for socket game applications.☆31Updated 6 years ago
- a server which is mostly used to build a Distributed mmorpg game server☆24Updated 7 years ago
- A lightweight game server implemented in Rust and Lua☆29Updated 2 months ago
- ☆60Updated 8 years ago
- A skynet-based server project for most kinds of games.☆11Updated 7 years ago
- 基于libuv的skynet移植☆38Updated 4 years ago
- 轻量级跨平台游戏服务器☆22Updated 2 years ago
- MMORPG游戏研究---传奇3新架构☆60Updated 5 years ago
- BIN_LuaBind是一个和luabind、tolua++类似的库,提供了简洁的C/C++到lua的绑定机制,但与之不同的是BIN_LuaBind比他们更安全:lua层不在 直接依赖于C/C++层指针,避免野指针引起宕机。除此之外,BIN_LuaBind对Lua提供了对lu…☆27Updated 9 years ago
- 一个对接skynet的cocos简单客户端,可直接对接 https://github.com/xinjuncoding/mmoarpgserver☆16Updated 9 years ago
- 《西游记OL》的server☆15Updated 8 years ago
- 对skynet无任何改动的windows版☆16Updated 6 years ago
- ☆15Updated 4 years ago
- DouPo Project☆14Updated 5 years ago
- A complete game server of 3D MMORPG tlbb.(Without resources)☆19Updated 8 years ago
- aoi algorithm☆84Updated 10 years ago
- A Game Server develop frame for web game and mobile game☆19Updated 8 years ago
- MMORPG Server☆9Updated last year
- 一个 lua 热更新的模块☆20Updated 6 years ago
- ☆10Updated 8 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆75Updated 2 years ago
- windows下手游服务器☆50Updated 7 years ago
- 基于 QuadTree ,实现的AOI。将用在NavMeshScene中,做Agent间的碰撞☆24Updated 5 years ago
- 从kbengine中提取出来pyscript库,非常方面实现C++与python的交互☆25Updated 2 years ago
- 地图迷雾算法☆15Updated 2 years ago
- kbengine_cocos2dx_demo☆36Updated 9 years ago
- 分布式服务器架构下的3v3团队对抗游戏☆44Updated 4 years ago