vietnh1009 / Super-mario-bros-A3C-pytorch
Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros
☆1,040Updated 6 months ago
Related projects ⓘ
Alternatives and complementary repositories for Super-mario-bros-A3C-pytorch
- Proximal Policy Optimization (PPO) algorithm for Super Mario Bros☆1,087Updated 3 years ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆686Updated last year
- Deep Q-learning for playing flappy bird game☆504Updated 3 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆555Updated 4 years ago
- This repository contains most of pytorch implementation based classic deep reinforcement learning algorithms, including - DQN, DDQN, Duel…☆665Updated 3 years ago
- Code for the paper "Exploration by Random Network Distillation"☆877Updated 4 years ago
- Interactive tutorial to build a learning Mario, for first-time RL learners☆205Updated last year
- Reinforcement Learning Algorithms Based on PyTorch☆448Updated 3 years ago
- Contains high quality implementations of Deep Reinforcement Learning algorithms written in PyTorch☆1,054Updated 3 years ago
- Monte carlo tree search in python☆575Updated 2 years ago
- Reinforcement Learning in PyTorch☆2,233Updated 3 years ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,419Updated last year
- SMAC: The StarCraft Multi-Agent Challenge☆1,105Updated 8 months ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆373Updated last year
- Policy Gradient is all you need! A step-by-step tutorial for well-known PG methods.☆860Updated 3 months ago
- Implementations of basic RL algorithms with minimal lines of codes! (pytorch based)☆2,878Updated last year
- Soft Actor-Critic☆1,001Updated 11 months ago
- Lua/Torch implementation of DQN (Nature, 2015)☆588Updated 7 years ago
- Deep Q-learning for playing tetris game☆471Updated last year
- Simple A3C implementation with pytorch + multiprocessing☆619Updated last year
- Author's PyTorch implementation of TD3 for OpenAI gym tasks☆1,711Updated last year
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆313Updated 2 years ago
- 星际2 AI中文教程 StarCraft2 AI with python-sc2/pysc2 API☆227Updated 3 years ago
- Softlearning is a reinforcement learning framework for training maximum entropy policies in continuous domains. Includes the official imp…☆1,217Updated 11 months ago
- bsuite is a collection of carefully-designed experiments that investigate core capabilities of a reinforcement learning (RL) agent☆1,508Updated 7 months ago
- Code for the paper "Large-Scale Study of Curiosity-Driven Learning"☆804Updated 3 years ago
- Implementation of benchmark RL algorithms☆460Updated 2 years ago
- Structural implementation of RL key algorithms☆511Updated last year
- Curiosity-driven Exploration by Self-supervised Prediction for Street Fighter III Third Strike☆159Updated 5 years ago
- Code for the paper "Neural MMO: A Massively Multiagent Game Environment for Training and Evaluating Intelligent Agents"☆1,586Updated last year