Random number generation for cryptographic and security applications.
☆16Feb 17, 2026Updated 2 weeks ago
Alternatives and similar repositories for xrand
Users that are interested in xrand are comparing it to the libraries listed below
Sorting:
- c++ without a runtime☆12Feb 8, 2019Updated 7 years ago
- ☆15Jan 5, 2024Updated 2 years ago
- XOR One Time Pad Cipher written in C☆10Jul 5, 2024Updated last year
- Information Reconciliation Library for Continuous-Variable Quantum Key Distribution Systems☆14Apr 1, 2025Updated 11 months ago
- 🦅 🎲 Roc library for number generation (and more!)☆10Feb 13, 2025Updated last year
- Jokes☆13Jul 11, 2024Updated last year
- A comprehensive list of Deep Learning / Artificial Intelligence and Machine Learning tutorials - rapidly expanding into areas of AI/Deep …☆12Sep 27, 2018Updated 7 years ago
- Zig bindings for Apple's Metal API.☆12Feb 4, 2024Updated 2 years ago
- The multithreaded CPU shadertoy renderer☆19May 31, 2020Updated 5 years ago
- A full-featured and high-performance event loop that is loosely modelled after libevent, but without its limitations and bugs.☆24Feb 24, 2015Updated 11 years ago
- How to render a Hello Triangle in UE5 using it's RHI and SceneViewExtensionBase class☆23Nov 10, 2024Updated last year
- 100% XXTEA authenticated, chunked file encryption☆18Feb 14, 2021Updated 5 years ago
- An auxiliary standard library for quick prototyping with modern C.☆15Aug 19, 2025Updated 6 months ago
- An ECS game engine on a WebGPU foundation☆15May 17, 2024Updated last year
- DerelictBgfx is a dynamic binding to the bgfx library, which abstracts the graphics API.☆17Jun 8, 2017Updated 8 years ago
- Pixel Bender to Zig code translator☆23Dec 11, 2025Updated 2 months ago
- ☆17Feb 25, 2025Updated last year
- Open Asset Importer Library built with Zig☆23Oct 30, 2025Updated 4 months ago
- Bash scripts to build SFML for Android☆17Dec 13, 2023Updated 2 years ago
- A chess engine based on cfish.☆21Mar 5, 2023Updated 3 years ago
- SDL2 Vulkan renderer for windows/linux/android in the D Programming Language (based on vulkan-tutorial.com)☆22Apr 25, 2024Updated last year
- Experimental compiler-friendly ECS library☆21May 29, 2025Updated 9 months ago
- A simple but fully-functional Striking Clock firmware for the Raspberry Pi Pico W, written in Zig, using Arduino-Pico and PlatformIO.☆22Sep 26, 2023Updated 2 years ago
- Vulkan Guide☆30Jan 3, 2022Updated 4 years ago
- A safe library for allocating arbitrarily sized data on the stack at runtime in Rust.☆22May 8, 2024Updated last year
- VKK: A C library built to simplify Vulkan graphics programming☆24Aug 24, 2025Updated 6 months ago
- 🌈 Yet another C++ SDL2 raytracer + benchmark for C, Rust, Nelua, V, Nim, C++, Odin, Go, and JS☆24Jan 24, 2022Updated 4 years ago
- Blender Addon for Toon Rendering☆28Jun 21, 2020Updated 5 years ago
- Heap priority queue written in C, licensed under a BSD license☆33Nov 22, 2014Updated 11 years ago
- Mostly safe wrapper for alloca☆29Aug 3, 2023Updated 2 years ago
- High Level Algorithmic Skeleton CUDA Library☆30May 14, 2024Updated last year
- Faster division by constants that aren't known at compile-time☆30Sep 6, 2021Updated 4 years ago
- A powerful C++ unit testing/assert/log utils☆35Dec 9, 2025Updated 2 months ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆28Feb 14, 2026Updated 3 weeks ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆33Dec 22, 2025Updated 2 months ago
- ☆32Mar 31, 2025Updated 11 months ago
- Runtime polymorphism without inheritance (structs, ints, classes, ...)☆28Jun 5, 2023Updated 2 years ago
- Ubisoft La Forge - Animation Dataset☆29Apr 27, 2020Updated 5 years ago
- ☆34Oct 16, 2024Updated last year