v4ld3r5 / sgdk_vscode_template
Basic template to work with VS Code on a SGDK project
☆16Updated 3 years ago
Related projects: ⓘ
- Raycasting on SEGA Megadrive/Genesis using SGDK☆25Updated last month
- Reverse engineering effort of the NES game Mike Tyson's Punch-Out.☆35Updated 4 years ago
- Setting up SGDK with Visual Studio Code☆39Updated 3 years ago
- ACCESS Amiga Development Toolchain for NES, SNES, SuperFX☆39Updated 4 years ago
- Sega Saturn Sound Project☆21Updated 3 weeks ago
- Simple Super Nintendo ROM image inspection utility☆27Updated 6 months ago
- Converts to and from tile based graphics from retro video game hardware☆59Updated 4 months ago
- VS Code Extension to enable debugging with Emulicious.☆30Updated 10 months ago
- Simple "2.5D" engine for Nintendo Game Boy☆36Updated last year
- Development kit for the Sega 32X☆56Updated 8 months ago
- SegaCD Mode 1 PCM driver and demo☆23Updated 5 months ago
- Barebones megadrive development setup.☆33Updated 3 months ago
- Various small SNES programs☆35Updated last year
- ☆71Updated 4 years ago
- Beehive: A complete content tool for the SEGA Mega Drive (and soon to be more)☆80Updated 9 months ago
- Source code for Lizard NES game (demonstration)☆44Updated 4 years ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆19Updated 9 months ago
- This is the Github page of Nebulous Translations where you can access files from our projects and thus help develop the beautiful hobby o…☆15Updated last year
- Lightweight NES sound driver☆26Updated 3 weeks ago
- GrielsQuest for Sega Genesis/Megadrive☆18Updated this week
- One-off tech demos and test ROMs for NES☆35Updated 2 months ago
- Lizard Music Engine for NES☆15Updated 4 months ago
- Metroid software disassembly☆21Updated last year
- Project MD official repository☆32Updated 12 years ago
- MegaWiFi