urraka / polywonksLinks
Web based soldat map editor [WIP]
☆15Updated 5 years ago
Alternatives and similar repositories for polywonks
Users that are interested in polywonks are comparing it to the libraries listed below
Sorting:
- Soldank++ is a unique 2D (side-view) multiplayer action game☆14Updated 2 months ago
- 6502 Emulator written in C.☆23Updated 5 years ago
- Python-based tiled editor for paletted images☆12Updated last year
- Binaries for building with Tiny C Compiler from github workflow☆19Updated 3 years ago
- Zany80 fantasy computer system☆54Updated 5 years ago
- Galaforce 1 for the Acorn Electron home computer from 1986 ( full, buildable 6502 source code )☆15Updated 6 years ago
- ☆36Updated 3 years ago
- Game Boy Emulator for Mac/Windows/Linux with SDL2☆36Updated 5 years ago
- A bespoke sample compression codec for 64k intros☆42Updated last year
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆62Updated 7 years ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Updated 5 years ago
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆10Updated 3 years ago
- Tiny and free software license in 299 bytes.☆33Updated 4 years ago
- Software synthesizer. With blackjack and hookers. Actually, forget the synthesizer.☆31Updated 14 years ago
- font rendering, Zep vim emulator, microui integration☆15Updated 3 years ago
- Lets try out a few ways to easily create a modern Win32 UI app☆22Updated 4 years ago
- A simple, MIT licensed, way to use native font rendering.☆24Updated 8 years ago
- Home to fonts optimized for low-resoltions and limited color displays.☆16Updated 10 years ago
- Small header library for triangular grids☆31Updated 3 years ago
- TTY-like interface for SDL☆12Updated 2 weeks ago
- A 7DRL Project, using Emscripten to create a simple roguelike system in C++ that runs in the browser.☆21Updated 7 years ago
- ☆43Updated 5 months ago
- Raycasting tech demo for the GameBoy Advance. Please see the linked blog post for commentary.☆17Updated last year
- DOOM ported to the dos-like framework☆55Updated 5 months ago
- Another World/Out of This World engine reimplementation (with debugger)☆26Updated 3 months ago
- A collection of all my single-header libraries.☆17Updated last year
- luajit based OpenGL and Vulkan rendering sandbox☆50Updated 8 years ago
- A small framework for making simple games.☆67Updated 6 years ago
- 6502 fantasy console experiment / toy☆73Updated 2 years ago
- An experimental multi-format mod player engine written in Rust.☆22Updated 7 years ago