A collection of my public projects ranging from individual tables and functions to modules, libraries and entire games.
☆24Jul 5, 2026Updated last month
Alternatives and similar repositories for Solar2D-Projects
Users that are interested in Solar2D-Projects are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16Jul 3, 2025Updated last year
- Solar2D Playground is an interactive website that allows you to create and run Solar2D projects instantly online.☆11Apr 22, 2026Updated 4 months ago
- This is a down and dirty framework for a Zelda-like top down pixel-y RPG in Solar2D☆14Dec 2, 2020Updated 5 years ago
- A collection of awesome Solar2D resources☆23Apr 30, 2026Updated 3 months ago
- A full standalone rewrite of the Corona transition library.☆34Aug 27, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A curated list of games and apps made with Corona SDK.☆20Oct 31, 2019Updated 6 years ago
- How to create set up iOS app deployment without ever touching macOS☆40Feb 7, 2025Updated last year
- Source for various Solar2D plugins.☆20Apr 9, 2026Updated 4 months ago
- Converts joystick axis events into key event in Corona SDK☆10Aug 24, 2020Updated 6 years ago
- Plugin directory for Solar2D☆13Updated this week
- Dynamic lightning camera for Solar2D game engine☆15Nov 27, 2021Updated 4 years ago
- ☆14Jul 15, 2024Updated 2 years ago
- A flexible UI framework for Solar2D☆11Oct 22, 2021Updated 4 years ago
- A video-to-texture plugin for the solar2D (formerly corona-sdk) game engine☆14Jun 20, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A pure-Lua text rendering module for Corona SDK which can handle basic HTML, fonts, font-styles, and even basic font metrics. (Takes over…☆24Apr 7, 2019Updated 7 years ago
- Converts your hex or RGB values into Corona/Defold-compatible format☆31Mar 12, 2024Updated 2 years ago
- Super Starter Kit 2☆30Mar 20, 2022Updated 4 years ago
- PonyTiled is a simple Tiled Map Loader for Solar2D (formerly Corona SDK)☆84Apr 13, 2026Updated 4 months ago
- Corona documentation, source for https://docs.coronalabs.com/☆25Jun 11, 2026Updated 2 months ago
- A light weight Corona+Lua skeleton for game jams/compos☆21Jul 25, 2025Updated last year
- 🍒 Solar2D starter and Components☆17May 8, 2026Updated 3 months ago
- use async-await in lua just like c#/javascript☆15Apr 3, 2019Updated 7 years ago
- A tile based engine for the CoronaSDK Game Development Framework☆15Jan 26, 2018Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Corona Game Engine main repository☆50Aug 18, 2023Updated 3 years ago
- A unified approach to IAP with Corona SDK☆24Apr 14, 2022Updated 4 years ago
- An extendable IDE for iOS and iPadOS☆26Aug 27, 2023Updated 3 years ago
- A fork of FNF's Kade Engine that combines its QoL features with true mod support and new gameplay enhancements☆12Jan 25, 2022Updated 4 years ago
- ☆12Jul 13, 2021Updated 5 years ago
- ☆11Mar 19, 2025Updated last year
- FNF engine made with the vanilla game.☆12Jan 11, 2024Updated 2 years ago
- ImGui binding for Gideros☆11Jun 3, 2023Updated 3 years ago
- Particle based water simulation demo in Godot 3.0☆28Jan 3, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The mission framework for Friday Night Fight, a team-based PvP Arma 3 event happening every Friday.☆16Jun 12, 2026Updated 2 months ago
- Uses snapshots and text objects to make outlined text in the Corona SDK☆10Feb 20, 2017Updated 9 years ago
- A build system for pico8 games, using gruntjs☆14Jan 15, 2018Updated 8 years ago
- Committing ChaCha20-BLAKE3, XChaCha20-BLAKE3, and XChaCha20-BLAKE3-SIV AEAD implementations.☆13Apr 11, 2022Updated 4 years ago
- A ZX Spectrum emulator written in Lua 5.3.☆28Oct 4, 2015Updated 10 years ago
- ☆12Oct 5, 2021Updated 4 years ago
- An example of implementing the dissolve effect for sprites for the Defold game engine.☆33Feb 17, 2026Updated 6 months ago