unixpickle / tree-d
Using oblique decision trees to represent 3D shapes
☆19Updated last year
Related projects ⓘ
Alternatives and complementary repositories for tree-d
- ☆63Updated last month
- GECO: Generative Image-to-3D within a SECOnd☆57Updated 3 weeks ago
- [ICCV 2023] Official implementation of "PODIA-3D: Domain Adaptation of 3D Generative Model Across Large Domain Gap Using Pose-Preserved T…☆53Updated last year
- Codec Avatar Body☆47Updated 7 months ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆40Updated last month
- DeepFloyd-IF-powered implementation of DreamFusion☆69Updated last year
- ☆12Updated this week
- Breathing New Life into 3D Assets with Generative Repainting☆97Updated last year
- ☆42Updated 9 months ago
- AutoAvatar Autoregressive Neural Fields for Dynamic Avatar Modeling☆98Updated last year
- [NeurIPS 2023] PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation☆111Updated 11 months ago
- [CVPR 2024] OHTA: One-shot Hand Avatar via Data-driven Implicit Priors☆45Updated 4 months ago
- YouDream: Generating Anatomically Controllable Consistent Text-to-3D Animals☆37Updated last week
- Implementation for "Text2Control3D: Controllable 3D Avatar Generation in Neural Radiance Fields using Geometry-Guided Text-to-Image Diffu…☆13Updated last year
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆40Updated last year
- Pytorch implementatoin of the components mentioned in deep dynamic characters☆18Updated 7 months ago
- We present a model that can generate accurate 3D sound fields of human bodies from headset microphones and body pose as inputs.☆83Updated 5 months ago
- ☆18Updated 2 weeks ago
- NVDiffrast based implementation of Latent-Paint☆43Updated last year
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆82Updated last month
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆41Updated last month
- ☆30Updated 4 months ago
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆133Updated this week
- [ECCV 2024] Code for "EraseDraw: Learning to Insert Objects by Erasing Them from Images"☆16Updated 3 months ago
- Official implementation of `AToM: Amortized Text-to-Mesh using 2D Diffusion`☆84Updated 8 months ago
- [CVPR 2024] Official pytorch implementation of "HarmonyView: Harmonizing Consistency and Diversity in One-Image-to-3D"☆126Updated 8 months ago
- STDFormer: Spatio Temporal Disentanglement Learning for 3D Human Mesh Recovery from Monocular Videos with Transformer☆42Updated 7 months ago
- Huggingface implementation of MVDream for easy import☆16Updated last year
- Resources, benchmarks for 3D generation via AI and beyond☆63Updated 2 months ago