unixpickle / polishLinks
Denoising networks for ray traced images
☆13Updated 5 years ago
Alternatives and similar repositories for polish
Users that are interested in polish are comparing it to the libraries listed below
Sorting:
- Steamworks implementation in Go that doesn't require CGo☆24Updated 6 years ago
- build and animate objects according to verlet physics. pure golang library☆31Updated 3 years ago
- experimental go desktop ui☆12Updated 6 years ago
- Fast, thread-safe arena allocators☆24Updated 2 years ago
- Go bindings for https://ultralig.ht/☆42Updated 5 years ago
- vkng wrapper - vulkan core 1.0-1.2☆34Updated 2 years ago
- Proof of concept. GopherJS bindings for https://threejs.org.☆24Updated 7 years ago
- Easings / animations for gioui☆16Updated 5 years ago
- Golgi is a library built on top of Gorgonia that provides neural network components☆42Updated 3 years ago
- Vulkan API higher-level framework and utils for Go programming language☆78Updated 3 years ago
- A Go implementation of the Vello 2D renderer☆12Updated 6 months ago
- 3D OpenGL engine for Go☆61Updated 3 years ago
- Go bindings for Vulkan☆20Updated last year
- Easy Go GUI wrapper for interactive manipulation of visual algorithms/backend code.☆35Updated 5 years ago
- EweyGewey is an OpenGL based GUI library written in Go.☆37Updated 8 years ago
- gominfmt makes the Go code more compact to aid further compression; revert with gofmt☆28Updated 9 months ago
- A proof-of-concept implementation of my generics proposal for Go☆97Updated 6 years ago
- Buggy Pure Go Port of Dear Imgui☆40Updated last year
- highly opinionated OpenCL bindings for Go with some black magic; moved to gitlab.com/microo8/blackcl☆35Updated 5 years ago
- The GOLang implementation of NeuroEvolution of Augmented Topologies (NEAT) method to evolve and train Artificial Neural Networks without …☆78Updated 10 months ago
- Physics based ray tracer in pure Go☆11Updated 2 years ago
- An OpenGL rendering engine written in the Go programming language☆45Updated 8 years ago
- A declarative client-side router for Vecty applications.☆28Updated 5 years ago
- Standalone demos for G3N Game Engine☆16Updated 3 years ago
- Game Runtime in GO, aims to provide a light, portable and unopiniated runtime to integrate GO libraries to portable applications (dektop,…☆30Updated 2 years ago
- NEAT (NeuroEvolution of Augmenting Topologies) implemented in Go☆73Updated 7 years ago
- Cross-platform OpenGL bindings in Go.☆18Updated last year
- Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.☆108Updated 3 months ago
- Unofficial Golang bindings for the C++ Ultralight UI library☆32Updated 5 years ago
- A simple and useful game library in Go.☆12Updated 8 years ago