tutsplus / Using-BSP-Trees-to-Generate-Game-Maps
☆16Updated 9 years ago
Alternatives and similar repositories for Using-BSP-Trees-to-Generate-Game-Maps:
Users that are interested in Using-BSP-Trees-to-Generate-Game-Maps are comparing it to the libraries listed below
- Personal framework for helping make games using heaps.io☆27Updated 4 years ago
- Import Ogmo generated maps to Heaps based projects☆17Updated 2 years ago
- Bullet Physics for Heaps☆29Updated 6 years ago
- A Haxe Library to help Parse Ogmo Editor 3's generated files☆28Updated 5 years ago
- Haxe parser for .ase and .aseprite files.☆21Updated 5 years ago
- Simple lua wrapper in a haxe extension☆42Updated 10 years ago
- my ludum dare repo☆21Updated 8 years ago
- Haxe port of the libGDX Texture Packer☆47Updated 6 years ago
- Cross-platform 2d game framework☆38Updated 4 years ago
- "You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any…☆29Updated 2 years ago
- Starter scenes for building games☆25Updated 6 years ago
- All In One 2D Game Engine☆9Updated 9 years ago
- Canabal port built-in HaxeFlixel framework☆8Updated 8 years ago
- Parser for maps generated by the editor PyxelEdit☆34Updated 5 years ago
- Haxe native extension for the Steam API☆44Updated 8 months ago
- A game inspired by Luftrausers, made for GB Jam #5☆15Updated 5 years ago
- Stacked Sprite Preview Tool☆15Updated 5 years ago
- Tech Demos for VerletKha☆15Updated 8 years ago
- Editors for HaxeFlixel☆41Updated last year
- Ink http://www.inklestudios.com/ink/ port from C# to Haxe : So you can run Ink engine directly for all other target platforms (Javascript…☆25Updated 6 years ago
- Data-oriented and data-driven 2D Game engine built on Kha with a built in editor.☆17Updated 3 years ago
- a component based game engine☆27Updated 5 years ago
- Portable narrative scripting language based on Ink.☆14Updated last year
- Lightweight game framework for Haxe☆14Updated 6 years ago
- Defold sample project for a platformer game.☆19Updated last month
- A suite of tools for use with Defold☆15Updated 2 years ago
- ☆14Updated 8 years ago
- Entity-component-system (ECS) framework, based heavily on edge☆20Updated 5 years ago
- My entry for Ludum Dare 41, the theme was "Combine 2 incompatible genres"☆36Updated last year
- Voxel-based Editor☆11Updated 6 years ago