trymnilsen / kingdomarchitect
Medieval simulation/city builder game for the browser.
☆15Updated this week
Alternatives and similar repositories for kingdomarchitect:
Users that are interested in kingdomarchitect are comparing it to the libraries listed below
- A simple Phaser3 RPG using Typescript ⚔️☆114Updated 2 years ago
- ECS and multiplayer game development toolkit☆198Updated last year
- A collaborative MMORPG made in Javascript☆129Updated 2 years ago
- Experimental peer-to-peer multiplayer transport for boardgame.io☆21Updated last year
- A 2D MMORPG in the browser☆27Updated last year
- A* search algorithm in TypeScript☆93Updated last year
- HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)☆286Updated last year
- Tutorial: Real-time Multiplayer with Phaser and Colyseus☆56Updated 2 months ago
- Use Arcade Physics without Phaser.☆51Updated last year
- Colyseus + PixiJS Boilerplate (Agar.io simplistic adaptation)☆65Updated last year
- A Pokemon like game created using Phaser 3☆59Updated last week
- ☆75Updated 4 years ago
- Phaser 3 multiplayer game example using geckos.io☆132Updated 2 years ago
- (NOT READY TO USE) Experimenting with @colyseus/schema + ECSY☆17Updated 3 years ago
- View and change Phaser 3 game properties☆45Updated 3 weeks ago
- Entity Component System library for javascript☆180Updated last year
- A high performance 2D game engine built in Typescript☆122Updated 2 years ago
- Batteries included TypeScript ECS☆90Updated 8 months ago
- Example worlds built on the `noa` voxel engine☆35Updated last year
- Allows you to run Phaser 3 game (including Phaser's physics engines) on Node.js☆106Updated last month
- A Schema based Object to Buffer converter☆107Updated 2 years ago
- A JS port of CrystalOrb☆27Updated last year
- Web Monitoring Panel for Colyseus☆36Updated 4 months ago
- An online HTML5 multiplayer space shooter built with Lance☆80Updated last year
- ☆18Updated last year
- An incremental binary state serializer with delta encoding for games.☆138Updated last week
- An Archetypal Entity Component System (ECS) architecture in Typescript☆23Updated last year
- The legendary idle MMORPG!☆70Updated last year
- Entity-Component-System library for JavaScript.☆291Updated last year
- nengi+babylon template of a 3d shooter with client-side prediction and lag compensation☆52Updated 3 years ago