tom-mohr / particle-life
π¦ A Java framework that can simulate a variety of particle systems, for example Particle Life, a particle system showing life-like behaviour
β82Updated 2 months ago
Alternatives and similar repositories for particle-life:
Users that are interested in particle-life are comparing it to the libraries listed below
- π¦ Simulator for a particle system showing life-like behaviour.β828Updated last month
- 3D Cellular Automata in Browserβ59Updated 9 months ago
- Source code for Neural Patternsβ97Updated 3 years ago
- Cellular Automata GPU Renderer using the Vulkan APIβ369Updated 2 years ago
- β61Updated 11 months ago
- 3D cellular automataβ186Updated last month
- A Procedural + Directed Game Art Generatorβ37Updated 3 weeks ago
- An energy-based formulation for soft-bodied virtual creaturesβ254Updated last week
- β26Updated last year
- A voxel fluid simulator implemented in Processingβ36Updated 4 years ago
- Game of life with particlesβ301Updated 3 years ago
- Conway's Game of Life with multiple states. A precursor of Lenia.β29Updated 6 years ago
- Core functionality for simulating Lenia system of cellular automata in Rustβ111Updated last year
- A Processing project to explore the atomic clusters systemβ26Updated 4 years ago
- β180Updated this week
- An interactive real-time simulation for evolving multicellular organisms.β62Updated last month
- WaveFunctionCollapse on graphsβ59Updated 4 years ago
- A 2D softbody dynamics simulation with p5.jsβ30Updated last year
- A slimmed-down, Totalistic-only version of my CA generatorβ29Updated 10 years ago
- Typescript version of MarkovJunior, runs on the web with a fancy rendererβ178Updated last year
- Documentation for the MarkovJunior project, by Maxim Guminβ22Updated 2 years ago
- Generative Art Synthesizer - a python program that generates python programs that generates generative artβ54Updated 3 years ago
- Cellular automata simulation powered by GPUβ15Updated 3 years ago
- A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal renβ¦β59Updated 4 years ago
- Evolve complex cellular automata with a genetic algorithm.β78Updated 2 months ago
- Implementation of Particle-based Viscoelastic Fluid Simulationβ125Updated 8 months ago
- rreusser.github.ioβ232Updated 10 months ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.β138Updated last week
- An interactive environment where protozoa-like entities live, die, and have offspring whose behaviours and morphologies can change.β242Updated last year
- Geo-Astronomical library for artistβ62Updated this week