timdhoffmann / unity-project-style-guideLinks
A style guide for keeping Unity projects tidy and organized. Compiled from several best practices resources.
☆34Updated 6 years ago
Alternatives and similar repositories for unity-project-style-guide
Users that are interested in unity-project-style-guide are comparing it to the libraries listed below
Sorting:
- ☆68Updated last year
- Scriptable Objects based FSM for Unity☆59Updated last year
- A simple and intutive Audio Middleware for Unity☆59Updated this week
- ☆130Updated 2 months ago
- ☆70Updated 8 months ago
- ☆47Updated last year
- A community-driven collection of extension scripts for Feel by MoreMountains.☆152Updated last month
- Upgraded Hierarchy Window☆100Updated last year
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆87Updated 2 years ago
- A base class to simplify object pooling using the new pooler provided in Unity 2021☆94Updated 3 years ago
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆41Updated last year
- A small collection of tools that multiple projects make use of.☆70Updated 2 years ago
- A Unity package that provides an in-game developer console, allowing developers or users to execute commands or view incoming Unity messa…☆74Updated last year
- ☆182Updated 4 months ago
- A helpful unity window to aid in world building / prefab organization☆102Updated 2 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆84Updated 4 years ago
- Basic event bus for unity☆90Updated last year
- Repo for code that I can easily reuse across multiple Unity projects.☆148Updated 2 years ago
- ☆125Updated last year
- ☆55Updated last year
- Ties together the Input and Localization system to give you live Input Hints!☆49Updated 3 months ago
- Keep your audio in sync across clients in your multiplayer Unity game!☆62Updated last year
- Create a serializable dictionary in Unity with all necessary error detections☆90Updated 2 months ago
- Automatically set controller prompts in text and icons in your Unity game UI.☆119Updated 2 weeks ago
- Get started making multiplayer games with Netcode for GameObjects☆215Updated last year
- Improved Unity C# Timers that run as a Player Loop System☆150Updated 4 months ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆136Updated 2 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆151Updated 3 years ago
- ☆82Updated 4 months ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆99Updated 4 years ago