telmo-correa / gym-snake
Snakes package for OpenAI Gym
☆10Updated 5 years ago
Alternatives and similar repositories for gym-snake
Users that are interested in gym-snake are comparing it to the libraries listed below
Sorting:
- PyTorch implementation of FQF, IQN and QR-DQN.☆176Updated 9 months ago
- A PyTorch Library for Reinforcement Learning Research☆198Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆252Updated 10 months ago
- Code for "Data-Efficient Reinforcement Learning with Self-Predictive Representations"☆161Updated 3 years ago
- A grid-world game engine for game AI research☆239Updated last year
- A collection of Deep Reinforcement Learning algorithms implemented with PyTorch to solve Atari games and classic control tasks like CartP…☆111Updated last year
- A library that makes Evolutionary Strategies (ES) simple to use.☆180Updated 4 years ago
- Codes accompanying the paper "ROMA: Multi-Agent Reinforcement Learning with Emergent Roles" (ICML 2020 https://arxiv.org/abs/2003.08039)☆160Updated 2 years ago
- Clone of OpenAI's Spinning Up in PyTorch☆148Updated 3 years ago
- Gridworld for MARL experiments☆140Updated 4 years ago
- Dream to Control: Learning Behaviors by Latent Imagination, implemented in PyTorch.☆302Updated last year
- Proximal Policy Optimization(PPO) with Intrinsic Curiosity Module(ICM)☆140Updated 6 years ago
- Curiosity-driven Exploration by Self-supervised Prediction☆137Updated 2 years ago
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆101Updated 2 years ago
- An engine to create high performance multi-agent grid world environments with hundreds or thousands of agents, along with a set of refere…☆191Updated 2 years ago
- Upside-Down Reinforcement Learning (⅂ꓤ) implementation in PyTorch. Based on the paper published by Jürgen Schmidhuber.☆77Updated 4 years ago
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆117Updated 9 months ago
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆85Updated 4 years ago
- Benchmarking RL generalization in an interpretable way.☆156Updated 2 months ago
- ☆195Updated 2 years ago
- Adaptive Attention Span for Reinforcement Learning☆133Updated 5 years ago
- ☆300Updated 4 months ago
- Modular framework for Reinforcement Learning in python☆172Updated 2 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 6 years ago
- Implementation of VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning - Zintgraf et al. (ICLR 2020)☆188Updated 2 years ago
- Keeping track of RL experiments☆161Updated 2 years ago
- Recurrent and multi-process PyTorch implementation of deep reinforcement Actor-Critic algorithms A2C and PPO☆200Updated 2 years ago
- Lightweight multi-agent gridworld Gym environment☆208Updated last year
- A Modular Library for Off-Policy Reinforcement Learning with a focus on SafeRL and distributed computing☆133Updated 9 months ago
- AlphaZero for continuous control tasks☆23Updated 2 years ago