tctctctctc / python-gobangLinks
Gobang developed with python/python 五子棋
☆57Updated last year
Alternatives and similar repositories for python-gobang
Users that are interested in python-gobang are comparing it to the libraries listed below
Sorting:
- 使用Python制作的五子棋游戏☆143Updated last year
- 基于博弈树α-β剪枝搜索的五子棋AI☆757Updated 8 years ago
- 博弈能力不错的五子棋AI☆236Updated 5 years ago
- 🎲 黑白棋 课程设计 + AI (Minimax)☆73Updated 5 years ago
- 应用博弈树搜索,人工神经网络实现五子棋博弈AI。171129:计划更新基于RL训练的新版本,预计18年1月完成☆117Updated 7 years ago
- javascript gobang AI,JS五子棋AI,源码+教程,基于Alpha-Beta剪枝算法(不是神经网络)☆1,759Updated 11 months ago
- 极大极小搜索和α-β剪枝的无禁手ai☆29Updated 4 years ago
- 五子棋AI☆10Updated 5 years ago
- AlphaGo-Zero-Gobang 是一个基于强化学习的五子棋(Gobang)模型,主要用以了解AlphaGo Zero的运行原理的Demo,即神经网络是如何指导MCTS做出决策的,以及如何自我对弈学习。源码+教程☆106Updated 3 months ago
- 简单的五子棋人机对弈 (α—β裁剪与集成算杀)☆19Updated 3 years ago
- 🎲 又是一个黑白棋,毕业设计(reinforcement learning)☆75Updated 5 years ago
- 多语言实现的五子棋小游戏☆38Updated 6 years ago
- AlphaZero implemented Chinese chess. AlphaGo Zero / AlphaZero实践项目,实现中国象棋。☆519Updated last year
- A tiny re-implementation of AlphaGo Zero (in Gomoku)☆76Updated 7 years ago
- 机巧围棋(CleverGo)基于Python+Pygame+PaddlePaddle打造一款点击按钮就能可视化地训练围棋人工智能的程序。☆79Updated 3 years ago
- alphaGo版本的五子棋(gobang, gomoku)☆68Updated 5 years ago
- 基于DQN的五子棋人机对弈☆59Updated 6 years ago
- 中国象棋pygame☆64Updated last year
- A relatively strong gomoku AI (2018 ver). New engine: https://github.com/dhbloo/rapfi☆93Updated 3 years ago
- 不围棋AI☆30Updated 3 years ago
- C++写的一个AI贪吃蛇☆51Updated 6 years ago
- ♟♟♟♟♟ A Gomoku game AI based on Monte Carlo Tree Search, can be trained on policy-value network now. 一个蒙特卡洛树搜索算法实现的五子棋 AI,现可用神经网络训练模型。☆50Updated 5 years ago
- ☆36Updated 5 years ago
- 中国象棋alpha zero程序☆407Updated 6 years ago
- 俄罗斯方块教程,基于python tkinter实现☆42Updated last year
- ☆46Updated 4 years ago
- A Chinese Chess program and a AI based on Monte Carlo Tree Search and Neural Network(like AlphaGo)一个中国象棋程序和一个配套的基于蒙特卡洛算法及神经网络的人工智能(模仿阿尔法…☆117Updated 6 years ago
- 基于Alpha- Beta剪枝Max-Min博弈树的五子棋对战AI + 搜索优化(IDA*,A*,Zobrist,Ac自动机,贪心优化) + Qt-UI界面☆32Updated 2 years ago
- 根据博弈树的启发式搜索过程、设计α-β剪枝算法和评价函数开发的一个五子棋人机博弈游戏。☆18Updated 4 years ago
- 编译原理实验内容,包括词法分析器、递归下降法和预测分析法的语法分析器。使用C++编写☆59Updated 8 years ago