☆27May 28, 2014Updated 11 years ago
Alternatives and similar repositories for KoreanFormatInfo
Users that are interested in KoreanFormatInfo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Capture unity game scene & Upload to device☆10Dec 16, 2019Updated 6 years ago
- ☆11May 12, 2017Updated 8 years ago
- Each summer people on r/roguelikedev create a roguelike game, following a tutorial. I followed the tutorial in 2020 and made this.☆15Dec 28, 2025Updated 4 months ago
- Dictionary without boxing when using enum type key.☆31Jul 3, 2019Updated 6 years ago
- WinUI 3을 이용한 녹음 애플리케이션 입니다.☆13May 25, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This is a classifier focused on sentiment analysis of movie reviews☆13Jun 3, 2017Updated 8 years ago
- Brogue: Community Edition - with some experimental additions☆12Mar 4, 2023Updated 3 years ago
- Yet another C++ tweeners library.☆17Mar 27, 2022Updated 4 years ago
- KU_NERDY 이동엽, 임희석 (2017 국어 정보 처리 시스템경진대회 금상) - 한글 및 한국어 정보처리 학술대회☆32Jan 2, 2019Updated 7 years ago
- Draw a font into static image file☆13Sep 27, 2023Updated 2 years ago
- An Unreal Engine plugin that provides detection utilites for the Steam Deck and Big Picture mode.☆14Dec 17, 2024Updated last year
- super lightweight C# json parser☆23Dec 2, 2023Updated 2 years ago
- A multi-scene workflow/tool for using multiple scenes in one go in Unity.☆29May 22, 2025Updated 11 months ago
- ☆17Apr 18, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This tutorial implements a generic Finite State Machine using C#. We then illustrate the concept by applying the implemented Finite State…☆25Feb 27, 2024Updated 2 years ago
- Simple plugin to interact with twitch IRC and pubsub from Unreal Engine 5.3☆13Jun 7, 2024Updated last year
- UMDH Visualizer - memory profile viewer☆39Dec 14, 2018Updated 7 years ago
- Wiki and Generator for space contemplators☆22Dec 6, 2025Updated 4 months ago
- 옥시제품 관련 상품 결과 삭제☆18Aug 17, 2016Updated 9 years ago
- Repository for all the files for my translations (except the roms)☆14Mar 14, 2026Updated last month
- Deterministic debugging for windows☆58Apr 1, 2017Updated 9 years ago
- Software Renderer : g-Matrix3d Neo 0.4.0☆30Sep 26, 2023Updated 2 years ago
- An exploration into the PocketWorlds plugin☆20Aug 6, 2025Updated 8 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 소규모 개발팀을 위한 게임 서버☆43Mar 29, 2017Updated 9 years ago
- Plugins and samples that use ADB commands using Editor Widget☆18Sep 22, 2019Updated 6 years ago
- A simple Unity character controller☆32Oct 13, 2024Updated last year
- Game server framework for cocos2d-x☆103Nov 9, 2015Updated 10 years ago
- ☆29Jul 11, 2017Updated 8 years ago
- ☆32Nov 1, 2016Updated 9 years ago
- A rewindable replay system that is used within the Unreal Engine 4. Records a game session and then allows the user to scrub through the …☆19Nov 3, 2016Updated 9 years ago
- Experimental Path Planning for Platformer☆33Apr 10, 2014Updated 12 years ago
- Thirdperson controller made in the .NET version of Godot 4.0 with C#☆14Mar 21, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- WSL을 설치하면서 처음에 하는 일들을 모아놓은 리포지터리입니다.☆53Mar 29, 2026Updated last month
- This repo describes the steps for a prototype of Windows on MiniKube☆45Mar 19, 2024Updated 2 years ago
- Wasmtime(WebAssembly Runtime) Plugins and C# Bridge for Unity☆10Jan 26, 2024Updated 2 years ago
- DearImGui docker branch integration into Unreal☆22Nov 1, 2023Updated 2 years ago
- iOS App for face tracking and replacing face in camera/movie.☆10Jan 14, 2020Updated 6 years ago
- Simple C++14 stackful await using boost's asio, future and coroutine2 (for testing purposes only)☆16Feb 18, 2016Updated 10 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago