t3nma / sdl2-TicTacToe
The SDL2 version of the simple Tic-Tac-Toe game
☆13Updated 6 years ago
Related projects: ⓘ
- 3D Aerial action game built on OpenGL☆20Updated 5 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆120Updated 6 months ago
- A very simple starter setup for an SFML game with a minimal finite state machine (FSM).☆15Updated 9 years ago
- ☆28Updated this week
- Pure C+SDL multiplayer game client-server architecture over UDP sockets☆36Updated 7 years ago
- ☆39Updated 4 years ago
- ☆20Updated 6 years ago
- Pseudo-3D raycasting engine in C++17☆18Updated 6 months ago
- 3D Software Renderer☆26Updated 3 years ago
- An amazing 2D Mario game made with C++ and SFML☆18Updated 5 years ago
- 3D FPS game written from scratch in C++ and OpenGL.☆54Updated 3 years ago
- Single-header game library written in C99 from scratch☆14Updated 3 years ago
- A small sample showing how to load and render Tiled maps in your SDL2 game project.☆33Updated 4 years ago
- A remake of the 1990's classic mario hit. Play the game here:☆13Updated 8 years ago
- Basic game engine structure, using SDL2 and OpenGL. VSCode, compiled with scripts or cmake. A tetris game example is provided.☆47Updated 7 months ago
- Bunch of small arcade games made in C++ and SFML☆93Updated 4 years ago
- C++11 and SDL2 lightweight 2d game framework☆93Updated 4 years ago
- A simple 2D and 3D engine that I've been making for the first time.☆117Updated 3 years ago
- ☆54Updated this week
- Simple 3D engine and deathmatch☆99Updated 3 years ago
- 2D game engine based on SDL2☆90Updated 5 years ago
- ☆58Updated last month
- Basic raycasting engine in C using SDL2.☆13Updated 3 years ago
- ☆34Updated 2 years ago
- ☆57Updated this week
- 2D Platformer Game☆21Updated 5 years ago
- ☆147Updated last year
- Doom-style graphics engine in modern C++☆71Updated 4 months ago
- GameB☆156Updated last year
- ☆14Updated 2 years ago