svendahl / cap
The aPLib compression algorithm adapted for the Commodore c64 / c128.
☆19Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for cap
- Fast compressor/decompressor for Z80 based on ZX7 by Einar Saukas☆28Updated 3 years ago
- A free, open-source compressor for the ZX0 format☆68Updated last year
- Pletter compressor, used in MSX/Colecovision games☆19Updated 8 years ago
- Free open-source compressor for apLib with 5-7% better ratios☆102Updated last year
- Minimalist data compressor for 8-bit computers and low-end platforms☆14Updated 2 years ago
- Simpler data compressor for 8-bit computers and low-end platforms☆22Updated 2 years ago
- LZE enhancement for Z80☆12Updated 4 years ago
- Free, zlib licensed ZX0 decompressor for the 68000☆17Updated 2 years ago
- Small compressor/decompressor for Z80 based on ZX7 by Einar Saukas☆9Updated last year
- Cruncher for Amiga executables☆90Updated 11 months ago
- very simple LZ77-based compression☆19Updated last month
- Depackers for Z80☆41Updated last year
- Free, zlib licensed ZX0 decompressor for the x86☆16Updated 2 years ago
- An archive of the Exomizer compression tool source code and binaries - note new official source location☆27Updated 4 years ago
- very fast LZ4 68k decoder☆62Updated 5 months ago
- Reorder ZX Spectrum screens for better compression☆12Updated 3 years ago
- Motorola 68k implementation of decompression code for LZ4 (https://github.com/lz4/lz4) and LZSA (https://github.com/emmanuel-marty/lzsa)☆11Updated 3 years ago
- Some tools to process MSX sprites and tilesets☆20Updated 5 years ago
- Floating-Point Arithmetic Library for Z80☆21Updated last year
- A tool to annotate Z80 assembler with cycle counts☆31Updated 10 months ago
- A reverse-engineering of the classic isometric ZX Spectrum game "Head Over Heels"☆29Updated 7 years ago
- Buggy Boy ZX Spectrum Version 48K/128K☆14Updated 5 years ago
- Acorn Archimedes ARM port of the Amiga game : Batman☆11Updated 2 years ago
- Fast compressor/decompressor for 68000 based on ZX7 by Einar Saukas☆12Updated 6 years ago
- C hardware sprite API for Spectrum Next☆23Updated 2 years ago
- An optimal, byte-aligned, LZ+RLE hybrid encoder, designed to maximize decoding speed on NMOS 6502 and derived CPUs☆38Updated last year
- ☆15Updated last year
- Visual Studio Code Debug Adapter for Z80/ZX Spectrum/MSX.☆21Updated last year
- Library for creating Atari ST software☆34Updated 4 years ago
- Playable game map, supporting selected ZX Spectrum games☆26Updated 3 years ago