suragnair / alpha-zero-generalLinks
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
☆4,257Updated 9 months ago
Alternatives and similar repositories for alpha-zero-general
Users that are interested in alpha-zero-general are comparing it to the libraries listed below
Sorting:
- ☆12Updated 9 months ago
- Chess reinforcement learning by AlphaGo Zero methods.☆2,190Updated 2 years ago
- An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)☆3,524Updated last year
- A replica of the AlphaZero methodology for deep reinforcement learning in Python☆2,036Updated 2 years ago
- MuZero☆2,697Updated last year
- Reversi reinforcement learning by AlphaGo Zero methods.☆680Updated 2 years ago
- OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.☆4,759Updated this week
- Monte carlo tree search in python☆613Updated 3 years ago
- An open-source implementation of the AlphaGoZero algorithm☆3,516Updated 4 years ago
- Implement AlphaZero/AlphaGo Zero methods on Chinese chess.☆1,171Updated 2 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆210Updated 7 months ago
- ELF: a platform for game research with AlphaGoZero/AlphaZero reimplementation☆3,403Updated 6 years ago
- A student implementation of Alpha Go Zero☆281Updated 7 years ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆799Updated 2 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆683Updated last year
- A fork of OpenAI Baselines, implementations of reinforcement learning algorithms☆4,310Updated 3 years ago
- Rainbow is all you need! A step-by-step tutorial from DQN to Rainbow☆1,984Updated last week
- Code and other material for the book "Deep Learning and the Game of Go"☆1,036Updated last year
- Simple and easily configurable grid world environments for reinforcement learning☆2,331Updated last month
- Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.☆3,254Updated last year
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆90Updated 7 years ago
- Reinforcement Learning in PyTorch☆2,266Updated 4 years ago
- Code for the paper "Exploration by Random Network Distillation"☆910Updated 5 years ago
- PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinfor…☆3,835Updated 3 years ago
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆220Updated 2 years ago
- ☆62Updated 6 years ago
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆342Updated 3 years ago
- TensorFlow Reinforcement Learning☆3,135Updated 2 years ago
- PyTorch implementation of AlphaZero Connect from scratch (with results)☆84Updated 5 years ago
- AlphaZero implemented Chinese chess. AlphaGo Zero / AlphaZero实践项目,实现中国象棋。☆518Updated last year