sunreef / PyIGL_viewerLinks
Simple mesh viewer based on PyQt5 and PyOpenGL. Its purpose is mesh visualization for graphics research projects.
☆24Updated last year
Alternatives and similar repositories for PyIGL_viewer
Users that are interested in PyIGL_viewer are comparing it to the libraries listed below
Sorting:
- A super simple PyQt5 mesh viewer with a super nice arcball☆16Updated 2 years ago
- An Efficient Implementation of Analytic Mesh Algorithm for 3D Iso-surface Extraction from Neural Networks☆76Updated 3 years ago
- A list of paper related to Geometry Learning.☆20Updated 2 years ago
- ☆40Updated 6 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023☆60Updated last year
- An implementation of Laplacian mesh editing for Math 290.☆123Updated 9 years ago
- Code for Iso-Points: Optimizing Neural Implicit Surfaces with Hybrid Representations☆70Updated 3 years ago
- Official Implementation of Neural Splines☆96Updated 4 years ago
- [CVPR 2022] Official implementation of "Φ-SfT: Shape-from-Template with a Physics-Based Deformation Model"☆38Updated 3 years ago
- GenDR: A Generalized Differentiable Renderer☆84Updated 3 years ago
- VSCode 3D Data Previewer☆51Updated 10 months ago
- ☆70Updated 2 years ago
- Anderson acceleration for geometry optimization and physics simulation☆46Updated 7 years ago
- PyTorch implementation for paper Neural Marching Cubes.☆173Updated 2 years ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆114Updated 4 years ago
- A Introductory Implementation of Poisson Surface Reconstruction☆14Updated 7 years ago
- Simple OpenGL mesh/point cloud viewer☆123Updated 3 years ago
- ☆50Updated last week
- Efficient Eikonal equation solver using CUDA☆102Updated 2 months ago
- A working copy of the code from "A Benchmark for Surface Reconstruction" by Berger et. Al☆53Updated last year
- Official implementation of the paper "Dynamic Skeletonization via Variational Medial Axis Sampling" (SIGGRAPH Asia 2024).☆24Updated 9 months ago
- Code for 2015 SIGGRAPH paper Q-MAT: Computing Medial Axis Transform by Quadratic Error Minimization.☆21Updated last year
- Image-space texture optimization of 3D meshes using PyTorch☆73Updated 5 years ago
- Python opengl-tutorial base on PyOpenGL.☆154Updated 2 years ago
- An implementation of Laplacian surface editing.☆40Updated 5 years ago
- ☆107Updated 3 years ago
- Tools for converting mesh to signed distance field volume (Mesh2SDF)☆60Updated 3 years ago
- Code for DeepCurrents: Learning Implicit Representations of Shapes with Boundaries☆59Updated 4 years ago