☆25Mar 2, 2022Updated 4 years ago
Alternatives and similar repositories for SpaceEngineers
Users that are interested in SpaceEngineers are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A repository of many niche scripts that I have not released to the Steam workshop☆115May 29, 2026Updated 2 months ago
- A modification for Klei's Oxygen Not Included☆10Jun 9, 2022Updated 4 years ago
- A tool to load plugins for Space Engineers automatically.☆62Jun 14, 2025Updated last year
- POKEY chipmusic editor☆14Apr 17, 2026Updated 3 months ago
- Wico in-game Scripts for Space Engineers game.☆27Feb 8, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- NOTE: This Tudat version is no longer supported. See https://docs.tudat.space/en/stable/ and https://github.com/tudat-team/tudat-bundle f…☆11Nov 30, 2022Updated 3 years ago
- X52 MFD interaction with Elite Dangerous☆29Jan 25, 2018Updated 8 years ago
- Space engineers whitelist diagnostic for Visual Studio.☆10May 9, 2022Updated 4 years ago
- Kerbal Construction Time - An addon for Kerbal Space Program☆11Sep 19, 2025Updated 10 months ago
- A repository dedicated to reverse engineering the classic 1979 game Star Raiders for the Atari 400/800/XL/XE platform.☆13Dec 4, 2013Updated 12 years ago
- Tool for creating maps from Space Engineers GPS points☆11Jul 30, 2025Updated 11 months ago
- Implementation of FizzBuzz on an FPGA☆17Feb 26, 2018Updated 8 years ago
- A world generation plugin for space engineers☆35Sep 20, 2025Updated 10 months ago
- C# implementation to read Elite: Dangerous new Journal feed (from a file)☆30Jul 13, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- PS3 NAND/NOR/eMMC Flash Dumper☆11Sep 24, 2019Updated 6 years ago
- Blender tools to create blocks for Space Engineers☆22Sep 30, 2022Updated 3 years ago
- KSP Savefile Editor☆16Jul 27, 2017Updated 9 years ago
- ☆16Jun 14, 2023Updated 3 years ago
- The Legend of Zelda: Breath of the Wild - Class Library☆13May 3, 2017Updated 9 years ago
- Atari XE emmu unit replicated in GAL16V8 and GAL20v10☆16Sep 24, 2020Updated 5 years ago
- Arduino library for using serial enabled ultrasonic distance modules (eg. US-100)☆16Jan 6, 2020Updated 6 years ago
- Obsolete☆12Apr 10, 2016Updated 10 years ago
- KSP Contract Pack for the RemoteTech mod☆15Jul 14, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆23Feb 14, 2023Updated 3 years ago
- Break rotational letter substitution (ROT) encoded text, right from your terminal.☆14Jan 5, 2023Updated 3 years ago
- Various savegame exploits for DS/DSi☆18May 4, 2014Updated 12 years ago
- ☆12Mar 6, 2023Updated 3 years ago
- Extensions to KSP's stock editor part filters☆21Jul 11, 2017Updated 9 years ago
- A Fast3DEX to Fast3DEX2 microcode converter; this is only for use in Banjo-Kazooie model files to Banjo-Tooie model files so far.☆13Jul 13, 2019Updated 7 years ago
- Reverse engineering notes, tools and extracted data for The Legend of Zelda: Link's Awakening (Switch)☆11Oct 31, 2019Updated 6 years ago
- war☆13Mar 17, 2017Updated 9 years ago
- A collection of script examples for Space Engineers mods.☆70Jun 7, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The code base for my unofficial update of Taleden's Inventory Manager☆25Apr 23, 2020Updated 6 years ago
- URL encode: shell function and command line script☆12Apr 14, 2025Updated last year
- unofficial repository for Subdrag's N64SoundTools☆14Dec 14, 2019Updated 6 years ago
- Client for hakchi mod which allows to access NES Mini's shell, execute commands and transfer files directly via USB, without UART and FEL…☆24Feb 20, 2024Updated 2 years ago
- Simple SoC in VHDL with full toolchain and custom board.☆28Jun 4, 2018Updated 8 years ago
- Client-side portion of the webmap, rewritten with Leaflet and Vue☆12May 9, 2026Updated 2 months ago
- FTL Savegame Editor☆19Nov 22, 2013Updated 12 years ago