stoneface86 / gbapuLinks
Gameboy APU emulator
☆20Updated 3 years ago
Alternatives and similar repositories for gbapu
Users that are interested in gbapu are comparing it to the libraries listed below
Sorting:
- Collection of PlayStation 1 tests for emulator development☆71Updated 2 years ago
- ☆28Updated 2 years ago
- A homebrew audio driver for the Super Nintendo☆30Updated 2 weeks ago
- Super NES LoROM (mode $20) project template for ca65 assembler☆51Updated 2 months ago
- Super Nintendo スーパーファミコン development☆51Updated 5 years ago
- Learning Game Boy programming step by step. Let's start game programming with Assembly language.☆41Updated last month
- ROMs for testing SNES 65816 and SPC-700 CPUs☆23Updated 2 months ago
- Simple, fast, fixed point 3d library.☆22Updated 2 months ago
- A practical generic lossless compression library for the NES or other 6502 platforms.☆61Updated 2 years ago
- Various small SNES programs☆41Updated 2 years ago
- Converts to and from tile based graphics from retro video game hardware☆73Updated last month
- C# Game Boy emulator☆40Updated 6 months ago
- A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature.☆41Updated last year
- A cross-compiled verison of GCC (targeted at Hitachi SH-2) for creating SEGA Saturn homebrew games☆53Updated last year
- PlayStation Bare Metal Mips Assembly Programming☆125Updated 5 years ago
- TwistIT 64kb intro for SNES/Super Famicom☆28Updated 7 years ago
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆58Updated last year
- NES NROM project template for ca65 assembler☆98Updated 2 months ago
- Random number generators for 6502 / NES☆43Updated 2 years ago
- A game engine for SEGA Mega Drive in 68000 assembly☆63Updated 3 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆63Updated 8 months ago
- One-off tech demos and test ROMs for NES☆40Updated this week
- Custom copyright-free Gameboy Bootroms.☆67Updated 4 years ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆31Updated last year
- A simple library for SNES programming and development in 65816 assembly☆31Updated 6 years ago
- Lizard Music Engine for NES☆16Updated last year
- Reverse engineering effort of the NES game Mike Tyson's Punch-Out.☆38Updated 4 years ago
- ☆46Updated last year
- Templates to start a GBA project with the bare minimum number of files☆54Updated last month
- VS Code Extension to enable debugging with Emulicious.☆36Updated last year