stjepangolemac / neat-rs
Rust implementation of the NEAT evolutionary algorithm
☆22Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for neat-rs
- A kludgey 2d game engine written in Rust atop wgpu☆64Updated last week
- Simple async codec for rkyv. Reuses streaming buffer for maximum speed!☆30Updated 10 months ago
- Language server for Rhai.☆47Updated last year
- A low-ish level tool for easily writing and hosting WASM based plugins.☆69Updated 7 months ago
- A prototype implementation of reactive UI in rust☆82Updated last year
- Zig comptime using Rust proc macros☆35Updated 5 months ago
- RXI's microui ported to rust (not a binding)☆40Updated 10 months ago
- Distributed systems library for making communications through the network easier, while keeping minimalism and flexibility.☆34Updated 2 years ago
- Classic Line Rider implemented with the Bevy engine and Rapier 2D.☆17Updated 3 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 2 years ago
- An implementation of the Piet render context using the GPU.☆35Updated 9 months ago
- 📮 load, write, and copy remote and local assets☆25Updated last week
- small, low-dependency alternatives to popular rust crates☆30Updated 2 years ago
- Specialized hashmap for u64 keys☆30Updated last month
- Easy-to-use optional function arguments for Rust☆46Updated 6 months ago
- A small and fast frontend framework in Rust☆67Updated 2 weeks ago
- Demo for the swash font library☆36Updated last year
- ☆21Updated 3 years ago
- A small, pragmatic, and flexible async HTTP server library, in Rust☆11Updated 3 years ago
- A Rustified OpenCL Experience☆47Updated last year
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 3 years ago
- Display GIF animations with Macroquad☆15Updated last year
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 4 months ago
- SegVec data structure for rust. Similar to Vec, but allocates memory in chunks of increasing size.☆35Updated 10 months ago
- A crate for compile-time duck typing and reflection of structs☆16Updated 2 years ago
- ☆55Updated last year
- write your next slideshow in rust 🦀, as a self-contained binary 📦.☆22Updated 3 years ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆43Updated 4 months ago
- Parallax backgrounds for bevy cameras☆21Updated 3 years ago