sponge / slate2dLinks
A 2D engine that is not documented at all
☆12Updated 9 months ago
Alternatives and similar repositories for slate2d
Users that are interested in slate2d are comparing it to the libraries listed below
Sorting:
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆34Updated 5 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 3 years ago
- BGFX bindings for Lua☆35Updated 8 years ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Subpixel sampling for crisp pixel art rendering☆26Updated last year
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- A 3D collision detection library for Lua.☆77Updated 5 years ago
- Lua script host for flecs☆64Updated 2 years ago
- A simple, lightweight spatial hash for Lua☆79Updated 3 years ago
- I better inspect this repository, it sounds visually interesting.☆56Updated 7 years ago
- Behaviour trees in Lua.☆31Updated 5 years ago
- Serialize Lua tables to C structs and strings.☆30Updated 10 years ago
- Game Pencil Engine a game engine written from the ground up.☆100Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Visualisation tool for 3D sprite sheets and voxel models☆64Updated 4 years ago
- A simple and customisable UI library for LÖVE☆45Updated 5 years ago
- Framework for making 2D games with chunky pixels in Lua☆169Updated 9 years ago
- Tile collision in Lua/LOVE☆25Updated 11 years ago
- A .PSD parsing library for LÖVE☆43Updated 7 months ago
- A collection of shaders designed for LÖVE☆90Updated 10 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆136Updated 4 years ago
- A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings☆22Updated 6 years ago
- imgui for LÖVE without global namespace pollution.☆49Updated last year
- Planimeter Game Framework - LuaJIT FFI-based game development framework for Lua☆90Updated 2 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆53Updated 5 years ago
- gamera and HUMP compatible scaling grid for LÖVE☆53Updated 6 years ago
- A library for scripting branching interactive narrative in Lua.☆77Updated 5 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆68Updated 5 years ago
- SFML Sprite Batch☆14Updated last year
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 3 years ago