spacejack / terra
WebGL grass on a terrain
β511Updated 2 years ago
Alternatives and similar repositories for terra:
Users that are interested in terra are comparing it to the libraries listed below
- some interactive content for a blog postβ425Updated 4 years ago
- WebGL terrain with seamlessly changing level of detailβ454Updated 6 years ago
- π¬π βΆMesh Deformation / Bending / Following on a Curveβ319Updated 6 years ago
- A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)β859Updated 2 years ago
- Procedural tree creation libraryβ183Updated 5 years ago
- βοΈ Cascaded shadow maps (CSMs) implementation for Three.jsβ315Updated last year
- Ammo.lab advanced 3d physics worker for three.jsβ268Updated 3 years ago
- Rendering algorithms implemented in raw WebGL 2.β548Updated 6 years ago
- Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.β376Updated last month
- Entity Component System game engineβ273Updated 2 years ago
- renders BMFont files in ThreeJS with word-wrappingβ793Updated 2 years ago
- [UNMAINTAINED] Real-time path tracing on the web with three.jsβ649Updated 2 years ago
- Effects composer for three.jsβ1,078Updated 9 months ago
- Stylized Wireframe Rendering in WebGLβ732Updated 7 years ago
- Google Chrome DevTools extension to live edit WebGL GLSL shadersβ621Updated 7 years ago
- A Perlin Noise generator that provide as output a geometry for Three.js.β130Updated 9 years ago
- A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.β743Updated 7 months ago
- GPGPU physics for Three.jsβ294Updated 7 years ago
- WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also knoβ¦β206Updated 5 years ago
- A minimal WebGL 2 rendering libraryβ790Updated 2 years ago
- Functional GLSL Linkerβ732Updated 2 years ago
- lines expanded in a vertex shaderβ239Updated 4 years ago
- WebGL FFT (Fast Fourier transform) ocean rendering for Three.jsβ308Updated 9 years ago
- simple javascript uiβ563Updated last month
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.β393Updated 2 years ago
- rStatsβ247Updated 6 years ago
- Physically based renderer (PBR) and scene graph for PEX.β241Updated 3 weeks ago
- JavaScript 3D library.β196Updated 2 years ago
- A minimal, engine-agnostic JavaScript glTF Loader.β183Updated 3 years ago
- Realistic water shader for Three.jsβ710Updated 7 years ago